DASH! – Stylized Trail FX

Description

Stylized Procedural Dash Trail FX

 

  • DEMO VIDEO
  • TUTORIAL
    • Go into the ThirdPerson Sample >Enter -> ThirdPerson Bp >Enter the Blueprint folder -> Drag and run the effect on the “Niagara DashFx” component.

      ->Play

    • Set continuous emitter -> Using an effect with continuous production. Changing the emitter structure and using it without burst emission.
    • You can select and test effects with the help of widget blueprint!

       

This pack is meant to add stylized character trail VFX into your game with 1 click

 

It contains 34 stylized dash effects which can be used in games

Made with NIAGARA FX!

  • Emits as the character moves
    • Burst/Continuous emission modes
  • Example humanoid with trail and dash mechanic is included!
  • You can tweak materials to get custom color variants
  • You can tweak all of the effects simply by changing a few parameters easily
  • Compatible with blueprint
  • Optimized for high performance
  • Suitable for GAMES and MOVIES!
  • Procedural master materials
  • There is an example of a “dash fx” blueprint in the images. An example of how the skeletal system will be deployed -> see the last 2 images on the showreel

 

Content and Technical Details

Includes:

  1. Energy Dash Fx
  2. Fire Dash Fx
  3. Flash Fx
  4. Fluid Dash Fx
  5. Ice Dash Fx
  6. Lightning Dash Fx
  7. Smoke Dash Fx

——————-

  • Type of Emitters: (CPU, GPU, etc)
  • Number of Unique Effects: 10
  • Number of Master Materials:8
  • Number of Instance Materials:14
  • Number of Textures: 19
  • Number of Blueprints: 1 ( Sample)
  • Number of Unique Meshes: 11
  • Supported Development Platforms:
    • Windows: (Yes)
    • Mac: (Yes)
  • Procedural Master Materials

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