Description
Welcome to NinjaTools 1.8 for UE 5.4 – a 2D fluidsim baking toolkit, driving 3D volumes and particles
with extremely small baked data assets, typically 1-4 Megabytes. Ninja is providing a lightweight
alternative to large and performance heavy VDB assets, typically 100-400 Megabytes.
Links: User Manual / Tutorial Vids / Showcase Vids / GIFs / Volumetrics PDF / Discord
Please note: Ninja is not a Drag-n-drop Tool, learning it takes a week.
Test before purchase! Download NinjaTOOLS for free, at the Community Server *
(*see “Student Version” section on the left side-bar.)
For responsive (non-baked) real time fluid simulation, see NinjaLIVE
For standalone flipbook player, see NinjaPLAY
Tools
- Fluid simulator with real-time view ports
- Baking Tool to save density & velocity data to Flipbooks and Player-Materials
- Heterogeneous Volume setups for UE 5.4 + Cloud Volume and Fog Volume setups
- Niagara modules to sample the baked fluid data and drive GPU particle systems
- Demo levels with use cases for stylized and realistic VFX
Sim Input: Niagara particles, Bitmaps and a Painter
Sim Output: Flipbooks, Flowmaps and ready-to-use Container Materials embedding baked data
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.