Great Pillar Animset Control Rig Animations

BIG NEW UPDATE!!!

Update: 02/05/2022

New attack animations have been made. Dash animations have been completely redone. The old animations will still be there if you want to use them.

Update: 28/12/2021

New animations have been added for the unequipped weapon character, with equip and unequip the stone pillar animations.

A package made entirely in the Control Rig plugin.

Animations Overview

Gameplay Test with new Animations

[Motion List]

Attacks: 20 Root Motion, 20 In-Place

GreatPillar_Air_Attack

GreatPillar_Attack_Combo_01

GreatPillar_Attack_Combo_02

GreatPillar_Attack_Combo_03

GreatPillar_Attack_Combo_04

GreatPillar_Attack_Extra

GreatPillar_DropKick

GreatPillar_Skill_01

GreatPillar_Skill_02

GreatPillar_Strong_Attack_01

GreatPillar_Strong_Attack_02_Loop

Savage_Air_Attack

Savage_Attack_Normal_01

Savage_Attack_Normal_02

Savage_Attack_Normal_03

Savage_Attack_Normal_04

Savage_Clap_Attack_01

Savage_Special_Attack_01

Savage_Strong_Attack

Block: 4 In-Place

GreatPillar_Block

GreatPillar_Block_React

Savage_Guard

Savage_Guard_React

Dash: 9 Root Motion, 5 in-Place

Great_Pillar_Dash_Back_no_Root

GreatPillar_Dash_Front_No_Root

GreatPillar_Dash_Left_No_Root

GreatPillar_Dash_Right_no_Root

GreatPillar_Roll_Front_no_Root

GreatPillar_Dash_Back_Left_Root_Motion

GreatPillar_Dash_Back_Right_Root_Motion

GreatPillar_Dash_Back_Root_Motion

GreatPillar_Dash_Front_Left_Root_Motion

GreatPillar_Dash_Front_Right_Root_Motion

GreatPillar_Dash_Front_Root_Motion

GreatPillar_Dash_Left_Root_Motion

GreatPillar_Dash_Right_Root_Motion

GreatPillar_Roll_Front_Root_Motion

Roll (NEW) 8 Root Motion, 4 in-Place

Savage_Roll_Bwd_L_Root_Motion

Savage_Roll_Bwd_R_Root_Motion

Savage_Roll_Bwd_Root_Motion

Savage_Roll_Fwd_L_Root_Motion

Savage_Roll_Fwd_R_Root_Motion

Savage_Roll_Fwd_Root_Motion

Savage_Roll_Left_Root_Motion

Savage_Roll_Right_Root_Motion

Savage_Roll_Bwd_No_Root

Savage_Roll_Fwd_No_Root

Savage_Roll_Left_No_Root

Savage_Roll_Right_No_Root

Jump: 7 In-Place

GreatPillar_Jump_Start_V1

GreatPillar_Jump_Start_V2

GreatPillar_Jump_Loop

GreatPillar_Jump_End

Savage_Jump_Start

Savage_Jump_Loop

Savage_Jump_End

Moviments: 70 In-Place

GreatPillar_Idle

GreatPillar_Run_Back

GreatPillar_Run_Back_Left

GreatPillar_Run_Back_Right

GreatPillar_Run_Front

GreatPillar_Run_Front_Left

GreatPillar_Run_Front_Right

GreatPillar_Run_Left

GreatPillar_Run_Right

GreatPillar_Sprint_Back

GreatPillar_Sprint_Back_Left

GreatPillar_Sprint_Back_Right

GreatPillar_Sprint_Front

GreatPillar_Sprint_Front_Left

GreatPillar_Sprint_Front_Right

GreatPillar_Sprint_Left

GreatPillar_Sprint_Right

GreatPillar_Walk_Back

GreatPillar_Walk_Back_Left

GreatPillar_Walk_Back_Right

GreatPillar_Walk_Front

GreatPillar_Walk_Front_Left

GreatPillar_Walk_Front_Right

GreatPillar_Walk_Left

GreatPillar_Walk_Right

GreatPillar_StopRun_Back

GreatPillar_StopRun_Back_Left

GreatPillar_StopRun_Back_Right

GreatPillar_StopRun_Front

GreatPillar_StopRun_Front_Left

GreatPillar_StopRun_Front_Right

GreatPillar_StopRun_Left

GreatPillar_StopRun_Right

GreatPillar_Turn_Left

GreatPillar_Turn_Right

Savage_Idle

Savage_Run_Back

Savage_Run_Back_Left

Savage_Run_Back_Right

Savage_Run_Front

Savage_Run_Front_Left

Savage_Run_Front_Right

Savage_Run_Left

Savage_Run_Right

Savage_Sprint_Back

Savage_Sprint_Back_Left

Savage_Sprint_Back_Right

Savage_Sprint_Front

Savage_Sprint_Front_Left

Savage_Sprint_Front_Right

Savage_Sprint_Left

Savage_Sprint_Right

Savage_Walk_Back

Savage_Walk_Back_Left

Savage_Walk_Back_Right

Savage_Walk_Front

Savage_Walk_Front_Left

Savage_Walk_Front_Right

Savage_Walk_Left

Savage_Walk_Right

Savage_StopRun_Back

Savage_StopRun_Back_Left

Savage_StopRun_Back_Right

Savage_StopRun_Front

Savage_StopRun_Front_Left

Savage_StopRun_Front_Right

Savage_StopRun_Left

Savage_StopRun_Right

Savage_Turn_Left

Savage_Turn_Right

Reacts: 2 Root Motion, 2 In Place

GreatPillar_Hit_React

GreatPillar_Hit_React_No_Root

Savage_Hit_React_No_Root

Savage_Hit_React_Root_Motion

The package comes with attack sequencers, jumps, dashs, blocking and reacts. If you want to modify an animation feel free.

Technical Details

New Combo Animations (9 root, 9 in-place)

New Dash Animations (8 root motion, 4 in-place)

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes]

Animated: (Yes)

Number of Characters: 2

Number of Maps: 3

Number of Animations: 180 (54 Root Motion, 129 in-place)

Number of Control Rig Sequencers: 78 (34 Root Motion, 44 in-place)

Supported Development Platforms:

Windows: Yes

Documentation: No

Important/Additional Notes: For sequencers need to activate the Control Rig Plugin.


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