BIG NEW UPDATE!!!
Update: 02/05/2022
New attack animations have been made. Dash animations have been completely redone. The old animations will still be there if you want to use them.
Update: 28/12/2021
New animations have been added for the unequipped weapon character, with equip and unequip the stone pillar animations.
A package made entirely in the Control Rig plugin.
Gameplay Test with new Animations
[Motion List]Attacks: 20 Root Motion, 20 In-Place
GreatPillar_Air_Attack
GreatPillar_Attack_Combo_01
GreatPillar_Attack_Combo_02
GreatPillar_Attack_Combo_03
GreatPillar_Attack_Combo_04
GreatPillar_Attack_Extra
GreatPillar_DropKick
GreatPillar_Skill_01
GreatPillar_Skill_02
GreatPillar_Strong_Attack_01
GreatPillar_Strong_Attack_02_Loop
Savage_Air_Attack
Savage_Attack_Normal_01
Savage_Attack_Normal_02
Savage_Attack_Normal_03
Savage_Attack_Normal_04
Savage_Clap_Attack_01
Savage_Special_Attack_01
Savage_Strong_Attack
Block: 4 In-Place
GreatPillar_Block
GreatPillar_Block_React
Savage_Guard
Savage_Guard_React
Dash: 9 Root Motion, 5 in-Place
Great_Pillar_Dash_Back_no_Root
GreatPillar_Dash_Front_No_Root
GreatPillar_Dash_Left_No_Root
GreatPillar_Dash_Right_no_Root
GreatPillar_Roll_Front_no_Root
GreatPillar_Dash_Back_Left_Root_Motion
GreatPillar_Dash_Back_Right_Root_Motion
GreatPillar_Dash_Back_Root_Motion
GreatPillar_Dash_Front_Left_Root_Motion
GreatPillar_Dash_Front_Right_Root_Motion
GreatPillar_Dash_Front_Root_Motion
GreatPillar_Dash_Left_Root_Motion
GreatPillar_Dash_Right_Root_Motion
GreatPillar_Roll_Front_Root_Motion
Roll (NEW) 8 Root Motion, 4 in-Place
Savage_Roll_Bwd_L_Root_Motion
Savage_Roll_Bwd_R_Root_Motion
Savage_Roll_Bwd_Root_Motion
Savage_Roll_Fwd_L_Root_Motion
Savage_Roll_Fwd_R_Root_Motion
Savage_Roll_Fwd_Root_Motion
Savage_Roll_Left_Root_Motion
Savage_Roll_Right_Root_Motion
Savage_Roll_Bwd_No_Root
Savage_Roll_Fwd_No_Root
Savage_Roll_Left_No_Root
Savage_Roll_Right_No_Root
Jump: 7 In-Place
GreatPillar_Jump_Start_V1
GreatPillar_Jump_Start_V2
GreatPillar_Jump_Loop
GreatPillar_Jump_End
Savage_Jump_Start
Savage_Jump_Loop
Savage_Jump_End
Moviments: 70 In-Place
GreatPillar_Idle
GreatPillar_Run_Back
GreatPillar_Run_Back_Left
GreatPillar_Run_Back_Right
GreatPillar_Run_Front
GreatPillar_Run_Front_Left
GreatPillar_Run_Front_Right
GreatPillar_Run_Left
GreatPillar_Run_Right
GreatPillar_Sprint_Back
GreatPillar_Sprint_Back_Left
GreatPillar_Sprint_Back_Right
GreatPillar_Sprint_Front
GreatPillar_Sprint_Front_Left
GreatPillar_Sprint_Front_Right
GreatPillar_Sprint_Left
GreatPillar_Sprint_Right
GreatPillar_Walk_Back
GreatPillar_Walk_Back_Left
GreatPillar_Walk_Back_Right
GreatPillar_Walk_Front
GreatPillar_Walk_Front_Left
GreatPillar_Walk_Front_Right
GreatPillar_Walk_Left
GreatPillar_Walk_Right
GreatPillar_StopRun_Back
GreatPillar_StopRun_Back_Left
GreatPillar_StopRun_Back_Right
GreatPillar_StopRun_Front
GreatPillar_StopRun_Front_Left
GreatPillar_StopRun_Front_Right
GreatPillar_StopRun_Left
GreatPillar_StopRun_Right
GreatPillar_Turn_Left
GreatPillar_Turn_Right
Savage_Idle
Savage_Run_Back
Savage_Run_Back_Left
Savage_Run_Back_Right
Savage_Run_Front
Savage_Run_Front_Left
Savage_Run_Front_Right
Savage_Run_Left
Savage_Run_Right
Savage_Sprint_Back
Savage_Sprint_Back_Left
Savage_Sprint_Back_Right
Savage_Sprint_Front
Savage_Sprint_Front_Left
Savage_Sprint_Front_Right
Savage_Sprint_Left
Savage_Sprint_Right
Savage_Walk_Back
Savage_Walk_Back_Left
Savage_Walk_Back_Right
Savage_Walk_Front
Savage_Walk_Front_Left
Savage_Walk_Front_Right
Savage_Walk_Left
Savage_Walk_Right
Savage_StopRun_Back
Savage_StopRun_Back_Left
Savage_StopRun_Back_Right
Savage_StopRun_Front
Savage_StopRun_Front_Left
Savage_StopRun_Front_Right
Savage_StopRun_Left
Savage_StopRun_Right
Savage_Turn_Left
Savage_Turn_Right
Reacts: 2 Root Motion, 2 In Place
GreatPillar_Hit_React
GreatPillar_Hit_React_No_Root
Savage_Hit_React_No_Root
Savage_Hit_React_Root_Motion
The package comes with attack sequencers, jumps, dashs, blocking and reacts. If you want to modify an animation feel free.
Technical Details
New Combo Animations (9 root, 9 in-place)
New Dash Animations (8 root motion, 4 in-place)
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes]
Animated: (Yes)
Number of Characters: 2
Number of Maps: 3
Number of Animations: 180 (54 Root Motion, 129 in-place)
Number of Control Rig Sequencers: 78 (34 Root Motion, 44 in-place)
Supported Development Platforms:
Windows: Yes
Documentation: No
Important/Additional Notes: For sequencers need to activate the Control Rig Plugin.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.