Materials

Art of Shader – Advanced Distortion

This pack is designed to provide you with a series of customizable post process materials that can be combined, blended, grouped and localized to give your actors and scenes a unique and powerful look. Trailer Documentation Join me on Discord Standalone Demo Video Tutorials Tutorial Series : Mastering Post Process Shaders The Art of Shader – Advanced Distortion pack includes …

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Horror and Decay VOL.3 – Quarantine/Hospital

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Art created by Dekogon Kollab Artists. Technical Details Features: High quality and fidelity texture sets – most 2048 pixels + Master material setup that control all instances Additional controls for roughness, albedo, …

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Galaxy Materials (+Skybox)

[Video]Pack of space and nebula materials that can be used on any mesh. Multiple textures and gradients are included in this package to help you customize the effects. Materials have many parameters, you can tweak the rim, distortions, gradient texture, scroll speed of background nebulas, and much more. This Asset also includes 27 baked nebulae Cubemap textures. These work perfectly …

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Frosted Glass

Watch Video OverviewThe frosted glass shader is provided in two fundamental implementations, each with their benefits and drawbacks (they can be combined): Surface Material Supports per surface diffuse color (for effects like stained glass) Supports per surface reflection color Does not support rendering translucency behind the frosted surface Supports mobile rendering (lower quality) Post Process Material Supports per post process …

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Horror and Decay VOL.5 – Urban Surfaces

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Art created by Dekogon Kollab Artists. Technical Details Features: (Please include a full, comprehensive list of the features of the product) High quality and fidelity texture sets – most 2048 pixels + …

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EP Master Materials

Forum pack discussion thread Documentation: https://drive.google.com/open?id=12qf3h0kW_K3b1W82Gv1C5A3jnSO8aKhD Video demonstration of master materials pack: https://youtu.be/3gQthCh3QB0 Demonstration of work Grunge Wall – vertex paint material: https://youtu.be/iRzng2amqX4 Demonstration of test materials pack in VR: https://youtu.be/09CukvHoA1A Eye Perfection is an advanced master materials pack with optimized performance, prepared especially to use with any types of PBR materials for game props and modular walls, like ground …

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Interior Cubemaps – Eco Offices

Video Example Cubemap interiors are a technical effect that allows you to have an interior projection on a flat plane to save on the effort and performance of creating interior rooms that are only visible from the exterior. This pack is versatile and will suit projects for games, films, archviz etc. In the video above, you can see all cubemaps …

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99 PBR Materials Vol.01

A compilation of 99 materials made as part of my personal study with Substance Designer. Technical Details Features:  99 Realistic Materials  Materials have an Parallax option Maps: Base Color Ambient Occlusion Normal Roughness Height Metallic Opacity (For some materials) Number of Unique Materials and Material Instances: 2 Master Materials and 99 Instances. Number of Textures: 621 Texture Resolutions: 4096×4096 Supported Target Build Platforms: PC, …

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Horror and Decay VOL.1 – Organics

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Art created by Dekogon Kollab Artists. Technical Details Features: High quality and fidelity texture sets – most 2048 pixels + Master material setup that control all instances Additional controls for roughness, albedo, …

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EXTILE PLUS Non-repetitive tiling master materials

Extile Plus is primarily a randomization texture material setup for both geometric and organic patterned textures eliminating any tiling repetitions with ease. However over time it has grown to be more than just that and is now a complete suite of environment master materials using Unreal’s layering system that can let you texture any environment project both non-repetitively and non-destructively to create …

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