VaOceanMobile is a material shader created for oceans and water surfaces in mobile games on Unreal Engine 4. Yes, exactly! It looks the same on mobile and works really fast! Sure, this shader has limited set of features in comparison to desktop alternatives, but the key goal was achieved – it’s fast, nice-looking for topdown view and works on mobile devices and web. Technical Details Features: …
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Stylized Town Material Pack vol 1
Material pack suitable for a town or industrial. Video demonstration: https://youtu.be/FQuz4igRW5k If you have any questions, write to RaevenStudio@gmail.com Technical Details Features: Pack contains 1 Master Material & 20 Material Instances for more comfortable customization. Materials can be used in mobile games Materials use tessellation for adding volume to Textures Materials use ARM combine Texture (Red – AO, Green – …
Read More »wParallax Retail I
High-Quality Parallax maps with Shader SetupFinally, wParallax EXR maps are compatible inside Unreal Engine with a custom new Shader! Show / Hide multiple midgrounds and curtain layer Make longer parallax spaces without distortion Choose between day and night maps for the same room. Resolution 2K (2048px by 2048px) Try the Free Scene to see how it works: Download Here Video …
Read More »TV Effect Glitch
Demo video: https://youtu.be/i2Zjco8DUzU Easy way to make the props of TV or monitor to be working. Technical Details Features: All material animation Easy to modify from material parameters Reality style Number of Unique Materials and Material Instances: 12 materials and 16 material instance. Number of Textures: 17 Texture Resolutions: 2 of 1024×1024, 13 of 512×512, 2 of 256×256 Supported Development …
Read More »Shiny Things
Shiny Things is a material pack that consists of highly realistic and modular holographic, prismatic, pearlescent, glitter etc. materials. It also includes variants of decals and 2D widgets, and a Card Template. Watch the showcase video to see how they react to camera movement! Showcase Video: https://www.youtube.com/watch?v=Hx5Gp6BzKPw Documentation Video: https://www.youtube.com/watch?v=fXSvEyORmKE Works with raster, lumen, and ray tracing Fully customizable Parameters …
Read More »Progressive UI – Progressbar circle
◕ Progressive UI – Progressbar circle These materials and widgets are designed to easily create your own progressbars or use existing ones. You can manage the progress bar very easily, as well as easily change it and create your own. 📺 Demonstration Demo Video demo 💻 Support Support Discord. 🛒 Other product Our Products Page Technical Details ✅ Features: 2D …
Read More »Parallax Card Material
Video demonstration: https://youtu.be/fLYsZsvh4ho The project contains a Master Material for creating a card with a parallax effect. Using the example of one placeholder rig and five fully artistically illustrated Tarot Cards (which are also included in this project) you can get a complete picture of the range of options of the master material. The material instance takes the input *.png …
Read More »Snow area materials. part 01
Materials have a displacement map based on real world data (photogrammetry method), which gives the surfaces a realistic volume and texture. Pedestrian areas with footprints, forest snow-covered surfaces, grass covered with snow, etc. Note: Dynamic Tessellation and Displacement technologies are no longer available in UE5.0-5.2. The material will be flat. In version 5.3, displacement is restored using nanites. Each material …
Read More »RPG ORBs
VIDEO This UI material is perfect for RPG/ARPG/MOBA/MMO games to display Life/Mana values. This material was inspired by Diablo game series. The material is straight forward to setup and it has a full set of parameters to customize it to your design. The pack includes a “Demo” folder with a demo game to demonstrate how to use this material in UMG …
Read More »Path Tracing Glass Shader
Highlight :My Glass Shader is built exclusively with Unreal’s Path Tracer in mind. A great way to create realistic glass with accurate Reflections, Refractions and Translucency. Built from a single Master Master supporting several glass material options like imperfections, Normals, Bubble effect and more. Great for small close up Objects, Environments, Archvis or Automotive. (* PT Glass Shader does NOT …
Read More »Retro 3D Toolkit
Demo Video Email Support Discord Support The Retro 3D Toolkit takes your scenes on a journey back through time, by emulating a pixelated look that resembles hand-drawn pixel art for full 3D content. It can be used for many genres, including Top-Down, Side-Scroller, RTS, Old-School RPG and even Retro FPS games. Works especially well with flat colored low poly or …
Read More »Megacompilation LUT Pack
This package is a compilation of all the luts created in the packages: Specific LUT Pack Cinema Specific LUT Pack Interior Specific LUT Pack These packs add up to a total of 360 variations of luts. Technical Details Number of Effects: 0 Number of Textures: 360 LUTs Texture Resolution: 256×16 Pixels Platform Tested: Windows Documentation: Not applicable Important\Additional Notes: None
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