Description
Volumetric Glass is an advanced and efficient master material designed for rendering volumetric shapes and glass. The package helps create sci-fi-style environments like water tanks, aquariums, underwater tunnels, and even glass in bathyscaphes. It is perfectly balanced between quality and efficiency. It was designed and optimized especially for high-quality Virtual Reality and PC/Console games.
Features:
- Two types of material underwater volume and shaped glass
- GPU-friendly and very efficient (only 150 instructions) can be used on mobile as well as in the VR
- Multiple shapes (box, sphere, ellipse, cylinder, mesh)
- Spline-based tunnel blueprint
- Over 70 parameters must be set up, including light shafts, volumetrics, scattering, glass color, fog density, wet color, and reflections.
- Animated clip plane surface
- Vertex color-based texture masking
- An example map contains an underwater world and a sci-fi laboratory
- High-quality fast scattering
- Fast box projected reflections
- Custom multi-channeled point lights
- Easy to integrate with other water surfaces like Aquatic Surfaces.
- No precomputation so that it can be used as a window in an underwater bathyscaphe.
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