Unreal Engine

3D Sea Sound System

Video: https://youtu.be/2hEXqTZvHUw Download the Demo: https://drive.google.com/file/d/1LPNm_zMn0Is5cSNbcwBnXteSoz4MJMD1/view?usp=sharing 3D Sea Sound System is an easy-to-set-up sound and blueprint asset. It plays Sea waves, Seagull calls, and footstep sounds. It contains a Blueprint Spline actor that needs to be set along the seashore. This actor plays Sea Sound from the point at the seashore closest to the player. Sea sounds are combined with …

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OCEAN LIFE: HUMBOLDT SQUID

Geometry is 7.7 Ktris Rig is 88 bones Model uses 1 material with a 4096*4096 PBR texture set Package includes a set of 11 animations 3D Viewer Technical Details Scaled to Epic skeleton: Yes Rigged: Yes Rigged to Epic skeleton: No Animated: Yes Number of characters: 1 Vertex counts of characters: 3.9 K Texture Resolutions: 4096 Number of Animations: 11 …

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Cruel Sword Finisher Set

This asset consists of an attacker and a victim. This asset was created based on the linked asset. The asset shares the Idle with Paladin set. https://www.unrealengine.com/marketplace/ko/product/2ddcc7df589f43779ac5f3b8718ba52c (idle motion is the same. but, there is no shield.)   Recommend RPG Character / Main Character / Boss Character / Sword man / Knight   Preview https://www.youtube.com/watch?v=XqFo7IFr2tg Animation List Cruel Sword Finisher …

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Procedural Recoil System

DEMO (WIN64) // DOCUMENTATION // SHOWCASE & TUTORIAL VIDEO   FEATURES: All in one actor component, set it up in under a minute! Smooth customizable recoil and recoil reset animations. Custom scale values to adjust your recoil based on Crouch and ADS! Adjustable animation speeds for both recoil and recoil reset. Efficient and optimized blueprints for performance and simplicity. A …

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Grid-Based Builder

Description This asset allows you to build various objects that can snap to a grid, all while taking into account terrain topography, surface types, as well as other constraints. Video | Playable Demo | Documentation | Video Update 1.1 Features: Completely made in blueprints Grid size is practically unlimited* Customizable grid cell size New objects can be created and customized …

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Battle Royale Zone With Minimap

This is a Battle Royale zone with a minimap and overview map, you can track at runtime where the zone is currently and what is the zone target location, and when it stops you also get where the next zone will be. Overview: video here Migration: video here The overview map can be zoomed in and out and you can …

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EZProjectiles – Realistic Bullet Simulation

Description What is EZProjectiles? EZProjectiles is an infinitely useful projectiles actor that realistically simulates the physics and capabilities of a real life bullet, for any sort of shooter, from a small top down to military simulation, EZProjectiles is right for you!   How can I use EZProjectiles? Simply spawn the BP_EZProjectile when you fire, and the bullet will do the …

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Music Audience Animation Pack for Concert(Festival)

“Dive into the vibrant atmosphere of live music events with the ‘Music Audience Animation Pack Concert(Festival)’. Our meticulously crafted pack includes 30 high-quality, motion-captured animations, specifically designed to portray a wide range of audience reactions and interactions in a music concert environment.   Each animation in this pack captures the essence of concert-going experiences, ranging from subtle head nodding to …

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Ascent Combat Framework Ultimate (ACF U) – C++ Complete Game Creator

Description Ascent Combat Framework Ultimate (ACF U) is a multi-module C++ plugin designed to provide you with a powerful, extendable framework to build your very own Action RPG game in record time and supports multiplayer. This massive plugin includes the highly succesful Ascent Combat Framework, Ascent Toolset and Ascent UI Tools combined into a single, powerful asset, packed with additional …

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Generic NPC Anim Pack 2

Demo video of possible ways to use Generic NPC Anim Pack 2 = preview 55 Mocap Generic Animations for NPC Characters. List of animations in pdf file. Source files are also included as separate animations in FBX file format. You can find them in SourceFiles.Zip archive. If you have any questions or issues feel free to contact me and i …

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