Grimnek

Keypad Door Puzzle System

Keypad Door Puzzle System download

Description VIDEO PREVIEW Keypad Door Puzzle System is a lightweight, plug-and-play Blueprint system for Unreal Engine that lets players unlock doors by entering a code on an interactable keypad/terminal. Key Features Per-Door Code Storage: each Door stores its own combination (e.g. Combo). Simple Linking: each BP_Keypad links to the correct Door (e.g. TargetDoor reference). Fast Setup: set the Door code, …

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Spline Path System – Movement Framework

Spline Path System – Movement Framework download

Description VIDEO PREVIEW Spline Path System – Movement Framework is a Blueprint-only spline-locked movement solution for “rail / guided path” gameplay with optional junction switching and room transitions. Key Features Spline-Locked Movement (No Drift): player movement is strictly constrained to the active spline. Single-Axis Input: movement uses only one axis (forward/back) while on spline. Junction Switching: show an interaction prompt …

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Waypoint Time Trial – Checkpoint Race System

Waypoint Time Trial – Checkpoint Race System download

Description VIDEO PREVIEW Waypoint Time Trial – Checkpoint Race System is a blueprint-based system for building time trial / checkpoint-style runs using a simple Point Transform array. Instead of manually placing waypoint actors, you edit an array inside BP_WaypointsManager, and waypoints are generated automatically in the level. Key Features Auto-spawning waypoints from a single Point Transform array (editor-time, Construction Script). …

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Side Scroller Pack – Platformer Mechanics

Side Scroller Pack – Platformer Mechanics download

Description VIDEO PREVIEW Side Scroller Pack – Platformer Mechanics is a Blueprint-only UE5 gameplay systems pack built on a clean demo level. It focuses on spline-locked movement, branch switching, and a set of lightweight platformer/puzzle mechanics that can be reused in your own side-scroller project. Key Features 3 Movement Modes Default Movement (standard 2D locomotion) Spline Movement (Locked): movement is …

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