Description Check video preview Download Demo This package includes a fully-playable Colony Cruiser spaceship, a full range of sound effects, and a high-quality environment that demonstrates the Space Flight system (created by Davis3D). The system includes single and rapid fire lasers, a Shield that dynamically responds towards the location of the laser hit, fire particle effects that activate based …
Read More »Blueprints
Advanced Character Camera And Functions
Description Advanced camera pack let you to get higher level expirience from your game just by adding few components to your Character. We made this system using components, so it is very easy to setup! You can easily configure this copmonents to make this work as you like. Demo Level Walkthrough
Read More »Ultimate Multiplayer FPS Kit
Description 📦 Ultimate Multiplayer FPS Pack Preview Project Overview Try Our our demo! Built on top of the powerful and free AGR V plugin, the Ultimate Multiplayer FPS Pack gives you everything you need to create a modern, high-quality first-person shooter — with fully replicated systems, advanced locomotion, and modular gameplay design. Whether you’re prototyping your next title or …
Read More »Animated Loot Boxes
“Animated Loot Boxes” includes 3 different Loot Boxes fully animated and ready to be used in your game simple dragging and dropping a Blueprint into your scene. The pack contains 3 Blueprints (Boxes) which are managed by the main Blueprint “LootBox Spawner”. Just drop the spawner Blueprint into your game scene to start using it. Include several example items. YouTube …
Read More »Advanced AI Spawn System
Description Advanced AI Spawn System for quickly completing your AI level or World. One blueprint for the entire level. The system works in the Construction Script, you will immediately see the result. Preview Example You can add any number of spawn areas with individual AI spawn settings. Suitable for spawning in confined spaces. Update 1.4 Added …
Read More »Form Builder
Description Assemble any form for your project from prepared input modules or use a finished, ready to use template. Each module has a tailored input validation to ensure that the form is properly filled and contain sensible data before submission. A Demo level bundled within the asset will give you a quick start and overview.
Read More »Action RPG Inventory System
Description Video: youtube.com/watch?v=6Lu8It-L0_s The Action RPG Inventory System is a multiplayer supported inventory management system featuring equip-able and usable items. It can be used in single-player and multiplayer projects, regardless of your game theme and UI design. The Action RPG Inventory System allows for easy interaction between the player’s inventory and individual objects in the world or actors …
Read More »StarSphere
Description Preview: https://youtu.be/6bPlaM9kOlA Preview (planet shader): https://youtu.be/hwFApClWUCY Documentation: http://loomman.com/unreal/starsphere/ StarSphere is a collection of assets for creating beautiful space skybox backdrops within UE4. Parameterized materials let you control many layers that build up the star sphere and allow your space environment to have unlimited variations. Also provided are materials and textures optimized for mobile applications as well as three …
Read More »Scalable World Map
Description Demo Video Tutorial Video Documentation This package contains a series of assets allowing for the creation and implementation of customizable maps in your game that can scale well with highly detailed map textures even in large game worlds. This system works similar to Google Maps, loading only the parts of the map your are currently looking at into memory, …
Read More »Advanced Companion AI
Description Documentation | Written Reviews | Playable Demo | | Product is actively supported! Visit our Discord channel if you have any questions or need help with Advanced Companion AI. Thank you very much! ⭐ Overview The Advanced Companion AI is a companion framework that handles the core logic to create or design your own companion …
Read More »Friend List & Chat System
Description Chat Friends is an essential asset for any game developer looking to enhance player communication in their UE5 projects. With its advanced features, built entirely with Blueprints, this asset ensures a robust, efficient, and user-friendly chat experience that will engage players and enrich their social interactions within the game world. 🎥Video Presentation: >>> HERE <<< 📄Documentation: >>> HERE <<< …
Read More »Competitive Shooter HUD
Description Competitive Shooter HUD is a gameplay HUD pack and consists of a wide range of effective HUD features typical for first person shooters. In addition to a number of effects such as achievements, medals, damage feedback, damage indicator, etc., it also offers the shooter typical health and armor bars, weapon bars, action bars and team kill counter, timer, a …
Read More »Easy Texture Creator
Description VIDEO PREVIEW INCLUDED EXAMPLES, STARTER GUIDE, DOCS & VIDEO TUTORIAL Procedurally create different textures (stylized or realistic) using intuitive stamps & layers. A powerful randomization system allows you to generate infinite variants with 1 click. 33 example texture generators included. REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace) Main features: Intuitive stamp system for easy …
Read More »The Targeting System
Description Preview Demo PLEASE LEAVE A RATING IF YOU GET THIS PRODUCT. IT REALLY HELPS. THANK YOU VERY MUCH FOR YOUR SUPPORT! CONTENT UPDATE 1: ’50 UI ICONS (WORTH $1000)’ HAS BEEN RELEASED! Check it out here. The Targeting System is a complete solution for customized, directional targeting in UE4, and is completely networked and multiplayer ready. …
Read More »ChatBot A.I. Simulator
Description Sample Video: https://youtu.be/w0Bq09azBtU CVChatBotAI is a 100% Blueprint driven Conversation Bot framework that simulates artificial intelligence by responding to questions and comments in a casual English language manner. Great for simulating real communication with a human – for Adventure games with multiple Non human characters, interaction with a computer terminal with ‘someone’ on the other side of the …
Read More »Survival Game Kit V2
Description Showcase Video Survival Game Kit V2 brings all the features of the original with massive improvements like a “Jigsaw” style inventory system, projectile based weapons and a full main menu and in game menu system just to name a few. Also included is Player Building System V2 a new player building system built from scratch for the needs of …
Read More »Turn-Based RPG Template
Description Blueprint Turn-Based RPG Template that provides core functionalities like drag & drop units on the grid, character stats and skills, wave of enemies and boss fights. Trailer Video: Link Documentation: Link Sample Project: Link (Requires this template) Forum: Link Template Video: Link Features: 100% Blueprints Grid system Drag & Drop Camera Movements Wave of enemies Boss Fights Supportive …
Read More »Custom Loot Box
Description Add this to your project to create strong loot box system with any item! You can easily customize anything just by adding a new row in the Data Table: loot boxes, weapon, chances, colors and so on.
Read More »Custom Shape Volumes
Description This system allows you to add custom shaped volumes to your levels. It also makes it really easy to add your own logic for when a player enters or approaches your volume. The Custom Shaped Volumes: Your own shapes: Create your own shape with the splines. Height: Enable the height Boolean to create a true 3d volume. Fade …
Read More »Creating Portal To Another Reality
Description Demonstration: https://www.youtube.com/watch?v=3c1telTrgYM Update: https://www.youtube.com/watch?v=-d4uzt4YSvI Documentation: https://docs.google.com/document/d/1dr241IMqIYZj3I0w0Q4lYjo-_wm8Lvnk47xL7YEgSLI/edit?usp=sharing (There are new features that appeared after recording the demo. I recommend reading before and after purchase) Asset works best to create worlds that differ in minor details (and/or materials) from the original worlds. It is important to understand that the character and objects do not teleport, they only change some …
Read More »Combat Systems – Constructor
Description The package contains animated composite mechanical parts from which you can assemble the finished robots. There are also Blueprint scripts to generate a ready-made combat unit, after which the unit can be controlled and arrange fights between them. This is not a full-fledged strategy game, but an example of opportunities to help create your own games. Each weapon has …
Read More »Close Combat: Swordsman
Description Video overview of the project Video of the first update (weapons equipment) The Project Close Combat: Swordsman is created to provide developers with a template for games of different genres: action games, RPG’s, slashers or fighting games. The template includes a combat system, a system for character movement, a system for managing character’s level up, and a system of skills …
Read More »Dynamic Combat System – Magic
Description Third Person Magic System implemented entirely in blueprints. July 2023 – DCS Update to version 3 (UE 5.2 onwards ) Preview Video Tutorials DCS Bundle Playable Demo Documentation This is stand-alone module – doesn’t require base Dynamic Combat System to work. Features Compatible with DynamicCombatSystem – Implementation VIdeo Modifiable & Extendable Dodge / Roll system Ability system with …
Read More »Cine Cam
Description TEASER VIDEO // DOCUMENTATION Overview CineCam is a versatile virtual camera rig that allows you to control key settings such as focus and aperture during runtime using shortcuts. Say goodbye to the hassle of setting up the native UE5 camera and trying to achieve smooth, professional-looking camera movements. With CineCam, you can dive right into your scene and …
Read More »Destruction System
Description Overview Video: https://youtu.be/1dwEjih0fG8 Feature Walkthrough: https://youtu.be/FR4k6DhcL88 Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states. Features: 100% …
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