This systems allows you to setup and trigger “Combos” for any character. The component is networked and works with multiplayer however, this system ONLY handles the triggering of animation and does NOT implement damage. This is to generalize the system and allow you to add it to any project. Prototype Animations are included for any testing purposes or commercial use. …
Read More »Blueprints
Stylish Combat Starter Kit
This pack contains blueprints and animations to serve as the basis of a fast-paced combat system in an action game. It also includes all the animations from my combat animation pack. Example gameplay video Playable Demo Download (Windows) Technical Details Features: Fast-paced combat system designed to give players a variety of gameplay options for movement, defense, and attacks that can …
Read More »Multi-Seated Vehicles (Multiplayer Ready)
A easy to implement solution to have vehicles with multiple seats. Players can change seats at any time if the seat is not occupied and the player in the driving seat has control of the vehicle. Players can also enter and leave the vehicle at any time and take control of their characters. The driver has a special IK animation …
Read More »Slice Plane
Video | Documentation | Playable Demo You can also take a look at other similar assets made by me here: Asset for hiding of walls, foliage and other objects Asset that is specifically designed for hiding parts of multi-story buildings For this asset to work, you will need to add one of the 3 functions included in this asset to …
Read More »Advanced ARPG Combat Framework
Advanced Action RPG Combat Framework is designed to give developers an all in one template for Action RPG combat. Coded entirely with Blueprints. NEW V3 UPDATE NOW Available! Overview Video (V1) Overview Video (V3) IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND …
Read More »Multiplayer Handcuffs System
Multiplayer handcuffs system provides the possibility to easily integrate a handcuffs system in any project. This is perfect for roleplay game or any type of games containing a police system. The Handcuffs are inspired by real-life handcuffs. SHOWCASE VIDEO | DOCUMENTATION | Technical Details Multiplayer replicated and singleplayer. First person and third person. Pickup system Handcuffs animation set : stand …
Read More »Drivable RC Car
Based on Unreal’s default vehicle system. RC car model with lights, custom dirt and coloring. Skeletal mesh is correctly rigged with proper bone scales and bone naming. Video preview: https://youtu.be/tepOLWCQqtY Number of Skeletal Meshes: 1 Rigged: Yes Average Triangle Count: 24026 LODs: Yes Number of Textures: 10 Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM) Texture Size: 2048×2048 and 4096×4096 …
Read More »Sci Fi Tesla Coil
Showcase Video ✎ Documentation ★ Abilities:
9 mesh variation (in BP_TeslaCoil)
3 abilities: Normal Fire , Fast Fire , Extra Damage + Fast Fire ★ Features:
BP_TeslaCoil has an interior
BP_TeslaCoil has lighting (for night maps)
High Resolution Textures (Atlases)
Meshes with FWN (Face Weighted Normals)
Customizable procedural base materials (Master Material) …
Third Person Archery
|Trailer video| |Demo download link| |Demo play-through| |Overview video| My goal? After creating the archery system for Aron’s Adventure I received a lot of questions from people that wanted a system like that for the marketplace. My goal with this pack was to deliver an easy to use bow master Blueprint. I want people to make a child actor and …
Read More »String Lights
String Lights is a blueprint tool for Unreal Engine that allows you to quickly create string lights as spline meshes in your scene. There are 6 unique types of String Lights, which can all be easily adjusted to your needs. Documentation and Details Technical Details Features: 6 unique types of string lights as spline meshes adjustable colors & brightness multi-color …
Read More »Military Drone – Rigged/BP Controllable
This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Technical Details Features: Pitch can be controlled by W key and S key Steer can be controlled by A key and D key Rise/Descent can be controlled with E and Q …
Read More »Battle Simulator Kit
Documentation| Trailer | Demo| Overview Video With this kit you can create simulated battles in Unreal Engine 4. Create your own units for these battle using the documentation. The kit comes with two modes Sandbox and Campaign mode. In both game modes you can possess units and control them which can have influence on the battle. Made with 100% blueprints For …
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