Description This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI. Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems. Demonstration Video Playlist The main component handles: …
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Widget Elementor
Description Widget Elementor is a comprehensive UI component toolkit designed to enhance user interface development with a range of versatile elements. It includes switchers for toggling settings, customizable buttons, card labels for clear content organization, and background cards to highlight important information. Additionally, it features interactive sliders and progress bars to provide visual feedback to users. With its modular design, …
Read More »World changer sphere mask
Description With this asset you can easily create objects or worlds that can only be seen through a sphere. It can be another world/time bubble/alternative universe… The only limit is your imagination. PLAYABLE DEMO Demo video There are several examples in the asset showing you what is possible with it. Not all possible uses of …
Read More »Interactive Water, Ocean and Swim Systems
Description Interactive Water, Ocean and Swim System [3 in 1] Experience fully interactive water and ocean for swimming above and below the surface, plus an advanced, customizable water and ocean Shader! Example Maps are included! Useful Links 📚 How to Setup the System Full Video Guide | 🎮 Demo | 🎬 Cinematic [Coming Soon] | 📚 Documentation | 📚 …
Read More »Advanced Ragdoll Effect Get up and Movement on Slope
Description Preview video Documentation The product contains 2 components: Passive ragdoll and movement on slope. Passive Ragdoll – just add the component to the Character and connect it to the action from which you want to receive the Ragdoll. It could be anything (car kick, a bullet, a rocket, leg kick, etc.) Component has the ability to …
Read More »Powerline Generator
Description ────────────── UPDATES ────────────── 🆕 Bug fixed in 5.4.2! ─────────────────────────────────── 🎬 Feature Showcases (Coming soon) 📝 Comprehensive Documentation Introducing the Powerline Generator, a comprehensive blueprint tool for Unreal Engine 5 designed to effortlessly create realistic powerline systems in your projects. Ideal for game developers, animators, and filmmakers, this tool provides an easy-to-use interface for generating detailed …
Read More »Aquatic Surface
Description Aquatic Surface is a well-optimized material pack and blueprint that implements fully functional, configurable, and realistic water effects. [Interactions & Buoyancy] [Virtual Reality Video] [Getting Started Tutorial] [Vertex Flow Tutorial] Features: Water clip line effect Underwater and over the water surface and post-process volume Translucency support for underwater particles and meshes Three types of static reflection/refraction projections (box/spherical/planar) Animated …
Read More »Turn-Based Strategy RPG Template
Description Play Demo: Link (2 GB) ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ Trailer Video: Link Hex Grid Video: Link Forum: Link Documentation: Link Sample Project: Message me on Discord (Requires this template) Features: 100% blueprints Square / Hex grids Melee, range & magic units Passive & active abilities Equipment Elemental damage & resistance Status effects Spells Big units Boss fights Auto combat Generic AI that …
Read More »Train, Rail & Roller Coaster System
Description Overview video: https://www.youtube.com/watch?v=HtADtIsoB1w Build complex or simple train tracks in minutes, then preview them instantly. Trains can be customized for any setup, look or feel. Tracks are spline based, allowing you to setup complex meshes quickly. Also included is the terrain train track for quickly building tracks across uneven terrain. Track triggers allow you to have trains or carriages …
Read More »SciFi Cyber Car 2
Description Ready to use as Drivable Pawn. Based on the Wheeled Vehicle Class. (Check the Overview video for detailed info) Drivable SciFi Cyber Car pawn: Controls are set up Complex suspension Front/Rear lights control (color/power) Body emissive control (color/power) Customizable tileable materials (see Overview video) 4K Textures (PBR) Sound Attachments: spoiler, rear bottom engine cover Inputs: Acceleration (W & S) Steering R/L …
Read More »Fully Implemented Speedometers and Tachometers UI
Description Project Showcase Video in Unreal 4 | Project Showcase Video in Unreal 5 Written documentation/tutorial Demo Download The car in the screenshots is not included, but it is free on the marketplace: here This is a pack with 5 BP Widgets designs working as speedometers. All are ready and easily usable, you can use them in any type of …
Read More »Drivable retro car “Farton”
Description Important note Chaos vehicle plug-in must be anabled! An elegant car with amazingly beautiful physics that will conquer you! YOUTUBE VIDEO: SHOWCASE AND TUTORIAL YOUTUBE VIDEO 2: GAMEPLAY VIDEO
Read More »SciFi Cyber Hover Car 2
Description Ready to use as Driveable Pawn. Based on the Wheeled Vehicle Class. Wheels represented as hover engines. (Check the Overview video for detailed info) Driveable SciFi Cyber Hover Car pawn: Control are set up Jet exhaust Complex suspension Front/Rear lights control (color/power) Body emissive control (color/power) Customizable materials (see Overview video) 4K Textures (PBR) Sound Inputs: Acceleration (W & S) Wheeling …
Read More »SciFi Cyber Hover Buggy
Description Ready to use as Driveable Pawn. Based on the Wheeled Vehicle Class. Wheels represented as hover engines. (Check the Overview video for detailed info) Driveable SciFi Cyber Hover Buggy pawn: Control are set up Jet exhaust Complex suspension Front/Rear lights control (color/power) Body emissive control (color/power) Customizable materials (see Overview video) 4K Textures (PBR) Sound Inputs: Acceleration (W & S) Wheeling …
Read More »Drivable retro car “Delaton”
Description Important note Chaos vehicle plug-in must be anabled! An elegant car with amazingly beautiful physics that will conquer you! YOUTUBE VIDEO: SHOWCASE
Read More »Flag Generator
Description ────────────── UPDATES ────────────── 🆕 Bug fixed in 5.4.2! ─────────────────────────────────── 🎬 Showcase Video (From Medieval Village Megapack) Included in Medieval Village Megapack This is a standalone version of our Flag Generator, which was developed for our Medieval Village Megapack. This blueprint includes a variety of features to help you generate catenary-shaped flags between surfaces extremely easily and …
Read More »Simple Procedural Asset Creator
Description Please see the link below for more info: FEATURES, INCLUDED ASSETS, DOCUMENTATION & TUTORIALS This is a simplified version of the Procedural Asset Creator. Comparison is available HERE. REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace) Included example asset generators: Arrow Generator Axe Generator Book Generator Bow Generator Bucket Generator Column Generator Fence Generator Grass Generator Gun Generator Plant Generator …
Read More »Inventory System Pro by Moonville
Description 🎥 Feature Overview Video 🕹️ Example Demo – Try it out before you buy! 🛒 🚀 Quick Start Guide Video – Get up and running in no time! 🎬 Integration Guide Video – Integrate into an existing project 📚 Documentation – Learn how everything works under the hood 📅 Inventory System Pro is your ultimate Blueprint only toolkit …
Read More »TOWN DRIVABLE CARS
Description VIDEO Amazing Town assets, drivable vehicles, and characters low poly, with these assets you can create your levels in no time, with 32 construction actor components, 15 fully functional vehicles and 3 characters you can interact with, you can create your game. very fast, with a simple and fresh design, try it.
Read More »Modular Staircase Blueprint
Description Quick Walkthrough Video: Link This blueprint is designed to make placing stairs in your scene as painless as possible. Every game is different, so I tried to expose as many variables as I could. Being modular, you can put in your own assets, update the assets measurements (so the blueprint knows how to calculate everything), and simply scale …
Read More »Procedural Climbing with Control Rig
Description Using control rig logic, this set of Blueprints can enable great looking, lifelike movement while climbing. Using no animations, the control rig finds full body placement using the power of the Full Body IK. This works great for quick level design as the logic can adapt quite well to natural environs. *****Works best with rounded edges or obtuse angles! …
Read More »Custom Status Effect System
Description Custom Status Effect System for your game project. Create, add and remove as many status effects you want. The status effect work on Static and Skeletal mesh, all effect can be stack on each other. Five effects are made by default (Fire, Electricity, Light, Toxic and Frost) but you can add as many status you want. …
Read More »Spline Tools – Railings and Fences
Description VIDEO TUTORIALS Spline Tools :: Railings for Unreal 5 contains modular railing and fence meshes. Blueprints are assembled for each railing type. The Spline Tools Blueprint Library contains the nodes or functions used to create the blueprints. The nodes can be used in any other blueprint. 60+ Blueprints for easy auto adjusting railings and fences sets Blueprint …
Read More »NPC AI Queuing System
Description This pack contains a queuing system, which is created for developers who want to add some pedestrians (or NPC, AI) having smooth vivid behavior (queue) to their projects, they can be a part of the gameplay or just be the background pedestrians. Demo: Video Demo v1.1 (YouTube) Windows Demo v2.1 (Google Drive) | v2.1 (百度网盘) Documentation: PDF …
Read More »AI Behavior System
Description Preview Documentation: Link AI Behavior System is a AI system component that helps you create AI within minutes, saves you months of work. Built for singleplayer and multiplayer. The system is very well designed and powerful, easy to use and customizable. It enables you to create believable AI with 9 different behaviors (Patrol, Approach, Companion, Roaming, Melee Attack, Range …
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