Description Display Video On YouTube Using Infinity Tiles with other Free UE4 Assets UPDATE Highlights: Minor Bug fixes Additional Features and Template For details please see Change Log at the end of Documentation PDF This is a set of procedurally generated tiles using Blueprints. They are perfect for looping animations, background visuals and music videos. Using a few …
Read More »Blueprints
Realistic Bullet Penetration System
Video Preview This bullet penetration system is a Blueprint based system, which includes features like Projectile penetration (with internal Projectile Redirects) and bullet ricochet logic. To give you a head start, the project includes 41 Physics Materials, which handles the density of the Material. On top of that, it also includes 13 already created Projectiles, which are fully set up …
Read More »Complete Conveyor System
Presentation video : Here Documentation: Here This is a complete conveyor system including : Basic conveyors that can transport object with different speed and direction. Chests that can store and send objects. Mergers that can regroupe multiple conveyors. Splitters that can split a conveyor belt into many. Destructors that can destroy objects at the end of the conveyors. Spawner that can create …
Read More »GunWorks ColorCore
Description Preview: youtube.com/watch?v=VNV0C0Ho354Patch is a dynamic GUI driven gun customization tool utilizing a structure similar to M-V-P (model-view-presenter). At the very center of ColorCore sits the GunWorks material. It consists of 279 shader instructions for dynamic only lighting. With ColorCore, any preset can be loaded onto any other gun so long as it’s equipped with the proper maps as detailed …
Read More »Spline+
Description Feature Video: https://youtu.be/dnYQMLc1Ru0 Documentation: Spline+ Documentation Spline+ is a high quality blueprint system that takes in Meshes, Blueprints and Materials and spawns or stretches them along a spline you can easily control. This pack comes with an example map and basic meshes to demonstrate Spline Plus’ features. The intentions of this pack is to be able to …
Read More »Missile Control System
Description A missile and rocket control system using only Blueprints. Supports all missile types. Network Replicated. This control system makes it easy to add guided, controlled and unguided rockets and missiles to your projects. It is self contained making integration into your project simple. Missiles can be launched by players or stand alone static pawns. Add missiles to your game …
Read More »2D Car Combat Fire System
Description Preview: https://youtu.be/Xe_hkm3g0WA • Combat gun system! • Enemy AI! • Vehicle Engine! • Bullet Ricochet! • Multiple vehicle options! • Beautiful unique assets! • Visual particles ready! • Sounds ready! • Constant updating (new features list below) ALL IN ONE =D This 2D Car Combat system bring to you a physics 2d car engine with acceleration, weight, …
Read More »Rail Cart System
Description The rail cart system is designed to be a basic and easy to implement and expand rail system for your projects. Its designed in a way that all the hard work is pretty much done for you. Create your spline track, then add the cart and change a few properties to configure it to your desire. It comes …
Read More »ProgressiveUI Screen Transitions
Description 🎬 ProgressiveUI Screen Transitions This system is designed for beautiful transitions during the game or during the menu or during loading. You can cover up bugs in the game or what the player shouldn’t see, or move from one HUD to another, or change cameras during the game. 📺 Demonstration Demo video Demo
Read More »Remote Controlled Drone System
Description You can examine the action game style drone system and use it on your own projects. Preview: https://www.youtube.com/watch?v=w4FbJG3zbic
Read More »Cartoon Cars
We have created for you a series of cartoon racing cars for your games!
Read More »Spline: Ropes – Hoses – Sci-fi
Description Please check out Sierra Division for Awesome New Art Packs! PurePolygons will no longer be creating any content. https://www.unrealengine.com/marketplace/en-US/profile/Sierra+Division Q: But Why?? A: Jacob Norris (PurePolygons) had been trying to run this venture as a side business for many years, while retaining a separate full time job. The time for creating the artwork, providing customer support, and keeping things …
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