Description This is a virtual keyboard for using with a gamepad, although it functions fine with a mouse also. There are multiple preset configurations of keys, and the styles can be easily set in the Virtual Keyboard blueprint. HOW TO USE – In order to use this keyboard, add the ‘GenericInputFields’ to your UI. By default they have a …
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Dock Menu
Description This modern and transparent interface has been designed with user-friendly simplicity in mind while offering a rich array of options. 🎥Video Presentation: >>> HERE <<< 📄Documentation: >>> HERE <<< ✅Aesthetic Design: The menu features a minimalist design inspired. It utilizes flat, transparent elements, making the interface visually pleasing. ✅Intuitive Navigation: Users can easily navigate between applications and functions …
Read More »Surface Trails
Description Video: https://youtu.be/q66uIcjD8gI Tutorial: https://youtu.be/hHZwvYIkuwg Surface trails system allows you to capture trails from characters or any other objects on a surface by attaching spherical components to them. As main usage example there is snow landscape demo with walking character and physics objects leaving deformation trails after them. 100% Blueprints. Features:Â Trails are captured and stored in some …
Read More »Simple parkour system
Description Simple parkour system includes: low jump (40-100 cm) middle jump (100-150 cm) quick jump (150-200 cm) wall running and climbing (200-500 cm) cancellation of wall climbing (over 500 cm) vault (100-200 cm) wall run (wall jump, wall run, cancellation of wall run) slide Demo video https://youtu.be/0HKnnAcG4Yk Integrating a simple parkour system https://youtu.be/aW1kR8eb6o4 Update: Network replication.
Read More »Companion Component
Description Add the Companion Component to your player character and give them the ability to spawn in, give tasks to, AND possess FOUR different classes of companions. Completely network replicated and easy to migrate into your existing project, the companion component adds a whole new level of immersion for your players! Replication Demo Video The Companion Component comes …
Read More »UMG Calendar
Description A Calendar widget entirely made in UMG: May be used to display calendar and/or to pick a date or a date range (since V1.2.0). Several options available to customize the widget: Week may start on monday or sunday Highlighting of today or not Display buttons menu Display a list for month and year in the header Set a year …
Read More »Easy TopDown Template V1.1
Description What is Easy TopDown Template? Trailer Easy TopDown Template is a cutting-edge, modular blueprint-based solution for Unreal Engine that provides nearly everything you need to create your own singleplayer or multiplayer TopDown Survival, RPG, Adventure, and more. The included high-quality, meticulously crafted demo levels vividly showcases the template’s full potential, demonstrating exactly what can be achieved using only …
Read More »Enhanced Locomotion System (Replication)
Description || NEW SHOWCASE VIDEO || 📄Documentation Embark on a new era of character movement in Unreal Engine 5 with Enhanced Locomotion System, the enhanced locomotion system designed to empower developers and captivate players. This comprehensive asset integrates seamlessly into your project, offering a myriad of dynamic movement options for characters. Enhanced Locomotion System provides developers with a …
Read More »Actor Waypoints
Description Preview: vimeo.com/160807898 Quickly get actors in your scene moving for simple motion or pre-visualization, tutorials included. Learn the fundamentals of blueprint-based actor translation, rotation, movement smoothing, line visualization, and event triggering by examining the well-organized and commented blueprints. Feel free to grab chunks of the blueprints and do whatever you want with them. Drag and drop target points into …
Read More »ArchVis VR
Description Preview: Youtube Tutorial 1: Youtube Tutorial 2: Youtube This project is fully built-in Blueprint and you don’t need C++ or any additional plugin. Four types of options are available and you can choose one or more of them on an object. An unlimited number of options. Add VR support to your existing project. Pickup object and design scenes …
Read More »Advanced Photo Mode
Description A photo mode in a game is a feature that allows players to capture and customize screenshots of their gameplay experiences. By allowing players to pause the game and manipulate the camera angle, depth of field, filters, and other settings, photo mode offers an opportunity for players to share and celebrate their favorite moments in a game with their …
Read More »Advanced Thermal Scope
Description VIDEO OVERVIEW UPDATE V.2.1 UPDATE V.3 QUICK START GUIDE Have you ever dreamed of a cool looking scope with lots of different features for you game? Now it’s your chance to get one! This little boy can spot camoflaged enemies inside dense bushes with 3 different color modes, measure distance to those sneaky snipers and even show you wind …
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