Swordswoman

Description

Video preview

Rigged with UE4 skeleton.

Bone simulation is not set up in the project. Please use extra bones to avoid artifacts in the animation.

Facial expressions are included (ARKit\Apple blendshapes)

You can change the COLORS: armor, weapon, shoes, hair, eyes, skin, nails, lingerie.

Character is MODULAR. The asset includes separated parts: body patrs, head, hair, armor parts, lingerie , shoes. Also added a whole body without seams.

4K Armor (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Weapon (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Lingerie (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Head (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Body (Albedo, Normal, Occlusion+Metallic+Roughness, ID)

4K Eyes (Albedo, ID)

4K Hair (Albedo, Alpha, Root, Depth, ID)

1K Eyelashes (Albedo/Alpha]

 

IN ARMOR

Verts 76527

Tris 13542

 

IN LINGERIE

Verts 54871

Tris 96342

 

NUDE

Verts 54871

Tris 96342

 

WEAPON

Verts 1437

Tris 2846


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