VehicleMoveTo

This easy-to-implement plugin offers a complete solution for moving vehicles in virtual environments, integrating perfectly with spline follower systems. Designed with practicality and efficiency in mind, this plugin empowers developers to add dynamic, realistic motion to vehicles in their games, simulations, or interactive experiences.

Technical Details

Main features:

Precise Movement Towards Target: Provides precise control over the movement of vehicles towards the specified target, ensuring a smooth and natural transition.

Integrated Spline Follower: With the ability to follow predefined splines, vehicles can autonomously traverse complex trajectories.

Simplified Implementation: With an intuitive structure and comprehensive documentation, this plugin is easy to integrate into any development environment, even for novice users.

Number of C++ Classes: 1

Network Replicated: (No)

Supported Development Platforms: “Win64”, “Mac”

Supported Target Build Platforms:”Win64″, “Mac”, “Android”

Documentation: https://drive.google.com/file/d/1Mi1010OLBRrUQRYx1D4wnI_tjUxGDU7l/view?usp=drive_link

Videos: https://youtu.be/l3p12iw3bDI?si=0H7nL4O1sM9xApAx

UE 5.3 – https://youtu.be/-NMaVFn40E4?si=wU2WxZ-64PR2L8w5

Example Project: https://drive.google.com/file/d/1fymMUApqcon2j-SjCqoB8fsRGw2zKYXf/view?usp=drive_link

Important/Additional Notes: This plugin do not handle colissions


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