Description
The Vertex Animation Toolkit Plugin for Unreal Engine 5 makes it easy to turn your skeletal mesh animations into vertex animation textures (VAT), which boosts your project’s performance.
It creates Vertex Textures and a Static Mesh out of Animation Sequence or Animation Composite of a Skeletal Mesh.
The plugin also automatically creates play helpers for your animations, allowing you to quickly select and manage animations using a simple index.
Designed to be user-friendly, it’s intuitive whether you’re an experienced developer or just starting out.
Features
- Create and bake VAT from Animation Sequence, Animation Composite or Animation Montage
- Support for multiple LODs
- Support for Instanced Static Mesh or Hierarchical Instanced Static Mesh
- Automatic vector calculation for improved anti-aliasing quality
- Flexible and easy material setup
- Material and runtime helper functions
- Supports high density meshes
UPDATE 1.2.5
- Support for UE 5.6
UPDATE 1.2.2
- Bypass previous vertex and frame count limitations
- Bug fixes
UPDATE 1.2.0
- Added support for multiple LODs
- Added automatic vector calculation
- Added Vertex Animation Subsystem
- Added Play Once in Play Animation node
- New documentation
UPDATE 1.1.1
- Supporting UE 5.5
UPDATE 1.1.0 9/26/2024
- Easy Instanced Static Mesh setup
- Minor bugs fixed
- Supporting UE 5.2 – 5.4
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.