Vertex Animation Toolkit

Description

DEMO VIDEO

 

The Vertex Animation Toolkit Plugin for Unreal Engine 5 makes it easy to turn your skeletal mesh animations into vertex animation textures (VAT), which boosts your project’s performance.

It creates Vertex Textures and a Static Mesh out of Animation Sequence or Animation Composite of a Skeletal Mesh.

The plugin also automatically creates play helpers for your animations, allowing you to quickly select and manage animations using a simple index.

Designed to be user-friendly, it’s intuitive whether you’re an experienced developer or just starting out.

 

Documentation link

 

Features

  • Create and bake VAT from Animation Sequence, Animation Composite or Animation Montage
  • Support for multiple LODs
  • Support for Instanced Static Mesh or Hierarchical Instanced Static Mesh
  • Automatic vector calculation for improved anti-aliasing quality
  • Flexible and easy material setup
  • Material and runtime helper functions
  • Supports high density meshes

     

UPDATE 1.2.5

  • Support for UE 5.6

     

UPDATE 1.2.2

  • Bypass previous vertex and frame count limitations
  • Bug fixes

     

UPDATE 1.2.0

  • Added support for multiple LODs
  • Added automatic vector calculation
  • Added Vertex Animation Subsystem
  • Added Play Once in Play Animation node
  • New documentation

 

UPDATE 1.1.1

  • Supporting UE 5.5

     

UPDATE 1.1.0 9/26/2024

  • Easy Instanced Static Mesh setup
  • Minor bugs fixed
  • Supporting UE 5.2 – 5.4

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