Radar Chart Widget

*** NOTE *** 

New version 3.0 released!

Fully rewritten and now with mouse input and more!

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This type of chart is useful to visualize data in an easy to understand and compareable matter to the player.

Most prominent in this game genres:

  • Fighting
  • (J)RPG
  • Shooters
  • MOBA
  • Simulation, and many more

Support (Forum): [Visit Forum Page]

Playable Demo (Win64, 100mb): [Download from GoogleDrive]

Documentation: [Visit GitHub Page]

Example Projects:

For 5.00 (25mb, Requires Plugin): [Download from GoogleDrive]

For 4.27 (25mb, Requires Plugin): [Download from GoogleDrive]

For 4.25 (25mb, Requires Plugin): [Download from GoogleDrive]

Technical Details

Features:

  • With Mouse Input (OnHover & OnUnhover, OnPress & OnRelease, OnClick, OnValueSlide)
  • Change values by dragging the pins (Value slide) – usefull for configurators
  • Animated set values and normalization scale with multiple ease types
  • Highly customizeable to fit every type of project
  • Completely written in C++ for best performance
  • Usable with UMG/Blueprints/C++ and in pure Slate (Style based)
  • Easy to use
  • Use multiple value layers to compare multiple datas or before and afters values, etc.
  • Display Icons, Label Names, Values (with two different display variants: normal at the label or snapped to shape corner) and Pins (additional button at every shape corner)
  • Use color coding to make the graph easier to read for the user
  • The base and every value layer has it’s own appearance & interaction settings

Code Modules:

  •  RadarChart (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox, Switch, Android, iOS

Please reach out to me on the support forum page, if you encounter any problems!


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