Description
Create an optimized AI for your game with using physics simulation! AI created based on Actor, which will give you the greatest performance in the game! AIs also work with UE NavigationMesh! Do not support BehaviorTree, there is a separate object (XAITask) for additional logic! Also supports RootMotion AnimMontage! In the demo project already created examples of AI melee and ranged combat, which will help you learn the principle of this plugin faster!
Video:
Demo:
Login is required to access this download
Login is required to access this download
Login is required to access this download
Login is required to access this download
Login is required to access this download
VIP Downloads Today: 0 of 0
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.