Description Invisible Wall Creator is a tool for Unreal Engine, which enables you to quickly create collision walls around your map or around areas you don’t want to allow the player to have access to. The tool utilizes splines to create mesh walls, that are (by default) hidden in game, so you end up with an invisible wall, that still …
Read More »Blueprints
Hide Easily
Description Usage example Video. Project presentation Video. Integrate PlayerController – help video. Small Update: Fixed the issue with hiding under the bed in multiplayer mode Adjusted lighting settings Added a help page Update 3.2: AI Character with Behavior Tree: Added patrol, follow, and search behaviors (see Video) New hiding place: Vending machine Ability to rotate before and …
Read More »Replicated Grab System
Description Take a look at the Showcase to examine the product. Update V2 Update V4 You can use your items as you wish with many features of the replicated grab system. It provides you a lot of convenience with various modes. Models in the picture are not included! Update V6 New Throw Mod Bug Fix Update V5 …
Read More »Physical Interaction System
Description Video: Link Demo: Link Documentation: Link (Read the paragraph about known problems before you buy) I make it intuitive to control the different physical objects. The controls are not conventional, but they open up almost limitless possibilities. Imagine you have a sticky finger and you can do whatever you want with that finger: Push, pull, lift, lower. There are …
Read More »Multiplayer Stat System
Description 🎮 Watch & Play Watch Trailer | Playable Demo 🎓 Documents Integration Video Description: Is a system based on tracking players gameplay such as Distance Walked, Total Damage done, Average Damage, Percentual accuracy and etc. (Custom more stats can be added by your needs) Functions for (Increasing, Decreasing, Overwrite and Reset Player gameplay Statistic) The system uses Server …
Read More »Modular Low Poly Robots
Description Video: https://youtu.be/Ds8enn1vSPY Playable demo: https://drive.google.com/open?id=1gnG_Fc-vW6QxGOifsBXdkJrf0G53ZpGH The pack includes 8 types of weapon modules, 12 types of case modules, 10 types of chassis modules and universal sphere trace based movement system for all chassis. All parts of the robots are designed in low poly style and have 2 material slots (black and white palette and color material). Some parts …
Read More »Mesh & Actor Placement 7.3
Description Use the Blueprints to make stairs, columns, bridges, buildings, pipes, cables and many more. Use the complex version of the Blueprints to add multiple meshes and random modifications. Showcase video: https://youtu.be/MO6c6qixrHI Showcase video – quick test: https://youtu.be/FLhTArWndhM Showcase video – Upgrade: https://youtu.be/_T60ra59rX8
Read More »Procedural Road Generator
Description Our Procedural Road Generator aka PRG, designed for Next Gen Development, allow you to create road like you have never seen before! it features everything you need to create Next Gen Road with an extreme attention to detail generation as well as making your workflow a lot much easier, faster and boosting creativity and productivity! PRG not only allow …
Read More »GOAT FPS Multiplayer GAME READY Template
Description 🔻 UPDATES (last update: 17.05) ╰┈➤UPDATE NOTES ╰┈➤UPDATE SHOWCASE 🔻 WATCH THE SHOWCASE VIDEO ╰┈➤WATCH SHOWCASE 🔻 PLAY THE DEMO ╰┈➤PLAY THE DEMO 🎯 GOAT FPS — Ready-to-Use Template for Building Your Own Shooter Create your own first-person shooter using the fully tested and production-ready GOAT FPS template.Inside, you’ll find everything you need to kickstart your …
Read More »SHADERSOURCE – Branching River Tool
Description The SHADERSOURCE Branching River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system. Vertex Painting can be used to paint and change the river direction using flow map systems, paint whitewater for rapids and even paint opacity for seamless river blending. Videos: Preview Video: {Updated Video …
Read More »Dynamic Parkour Trace System
Description Disclaimer: This product is intended for use with the Unreal Engine Motion Warping Plugin: While it can be used without, it is recommended to use with to achieve the best results. This system uses an advanced tracing execution and intelligently selects the most logical action of of 9 DIFFERENT ACTION CATAGORIES – With this asset you will be …
Read More »Soulslike Framework – Complete Soulslike Kit
Description About the Product Soulslike Framework (SLF) – is a comprehensive, Blueprint-friendly solution designed to streamline the development of immersive Soulslike experiences in Unreal Engine. SLF aims to equip developers with robust tools and systems to craft challenging gameplay experiences reminiscent of iconic Soulslike titles. What separates SLF from the rest is that it strives to be the most intuitive …
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