Video: youtu.be/bylL0Dw3VZI Add start and stop animations to your game with this unique blueprint and animation set. Focuses on keeping high quality animation while maintaining full responsiveness. Its 100% blueprint driven, no code or plugins required. ? Works without root motion to keep your character as responsive and controlled as possible ? Easy to extend to add additional animations or replace …
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SCIFI Spaceship 6
Description Large spaceship With modular construction. the asset was created with 2 main weapons and 2 ejectors for drones. the LOD is assigned to the LOD group and the material is made for PBR. Asset list : – Chair – Controller – Cockpit – Main – Engine – Missile Launcher – Radar – Missile – Target – Flare – Drone …
Read More »Cel Shading Character Selector
Description Cheap Cel shading that detects the world directional light and custom pointlight. Detect dark zones. BONUS: Simple character selector Documentation: Documentation Cel Shading Character Selector Technical details Technical Details FEATURES Detect 1 Directional Light direction and color Detect 1 BP_Pointlight Simple Optimized Character Selector CONTAINS 3 Blueprints 1 Widget Blueprint 1 Master material SUPPORTER PLATFORMS PC …
Read More »HUD Links – Dynamic UI targeting lines for UMG
Description Preview video Executable Demo Documentation Video tutorial HUD Links it’s very useful asset for creating dynamic HUD links feature for games, visual presentations or video trailers. Smooth break link if out of screen provide great visual impression. You can adjust parameters for create your own HUD design. All widgets are standard UMG widgets. …
Read More »Snap In Ready Game Modes
The Snap-In Ready Game Modes system was written to be as easy to understand and integrate as possible. All settings can be tweaked from the GameMode datatable without touching the code. Networking is all ready to go as-is but the AdvSessions plugin is also fully supported and all of the ground work is included for it. The AdvSessions plugin is …
Read More »Ready Platforms
Description Preview: youtube.com/watch?v=_faBdqnxNdQ Ready, Platform, Go! Comes with multiple static meshes, materials and a complete blueprint framework to create platforms in your games without any code required. The Blueprint contains the following features: • Preview the final destination on real time. • Override platform mesh to anyone you like. • Change rotation and scale of the platform. • Change number …
Read More »Advanced UAV Pack
Description Advanced Unmanned Aerial Vehicle Pack With Normal & Fighting Abilities. Technical details PC Demo : 32Bit , 64Bit Video Demo : Tutorial Features: Full Customizable Full Controllable Highly Optimized For Performance Easy To Use Plug & Play Low Poly Number of Blueprints: 6 Input: Keyboard, Mouse Network Replicated: [No] Supported Development Platforms: Windows: (Yes) Mac: (Yes)
Read More »Procedural Decal Tools
Description Basic Blueprint Functionality https://vimeo.com/586833768 Paint Decal Blueprint Example https://vimeo.com/586835282 Patch Decal Blueprint Example https://vimeo.com/586839602 These blueprint tools take in sets of tiling & non-tiling textures and generate highly diverse, reusable decal content based on those inputs. Parametric controls are customizable based on the user’s needs and can be utilized across a broad spectrum of content targets. Uses …
Read More »FAST (First-person Action Shooter Template)
Description Video Overview Playable Demo F.A.S.T. (First-person action shooter template) is a starter solution for a first-person shooter, based on my 20+ years of experience in game development as an animator, technical animator, and animation programmer.It incorporates all that accumulated experience and avoids common early-stage development mistakes that can lead to serious legacy issues down the line. At …
Read More »First Person Archery
Description Preview Video Bow Grip Update Migration to existing project: In Project settings of FirstPersonArchery, Export Input, Collision and Physics as .ini files using the top right button. Import them to your own Project Settings for each of the categories. (This will overwrite the settings for the category, so you may need to add them manually if you have …
Read More »Inventory System – Fully Blueprint V1.5
Description Single-Player and Multiplayer Inventory System, with Craft, Save/Load, Shop, Document Reader, Storage, Inspect, Map, Controller support and HUD Demo Showcase V1.3 Version 1.5 is out now! Key changes include: Actor is fully hidden when interaction with the shop, save and storage box locally bp_Files mouse stuck in the corner bug is now fixed Interaction with typewriter (for saving) bug …
Read More »Ability Pack – Time And Space
The first entry in the Ability Pack Series. This product provides 8 ready to use abilities for any game or to build upon. Also included: simple AI, 2 way portal, moving platform Update V2.0: Component based for easy integration, performance improvements, several bug fixes, AI chase/invisibility, overall cleaner BPs, removed skillbar Preview: https://www.youtube.com/watch?v=hzuZ1XzbhHg&t HOW TO USEDemo uses default ue4/ue5 inputs, …
Read More »Bridge Spline Pack
Description REQUIRES THE SUBSTANCE PLUGIN Example videos: Startup Tutorial: https://youtu.be/zMBHPOpRNmU Bridge parts spacing and placement randomization EX: https://youtu.be/vj1MwEYQtcw Vertex Paint: https://youtu.be/1sEL10xk8Rc Substance_Ex1: https://youtu.be/QgKtVQd0xz0 Substance_Ex2: https://youtu.be/wKImMOtPulM 5 Modular Substance materials. 29 bridge mesh parts. Technical details Documentation: https://drive.google.com/open?id=13eOm6f1L1N1ll72D0TXVh7snGOuV16bB REQUIRES THE SUBSTANCE PLUGIN https://www.unrealengine.com/marketplace/substance-plugin 1. Create a blank project (should work with your current project to but starting with a blank project …
Read More »Interactable Physical Door
Preview: youtube.com/watch?v=0ROdOT9uuKM This Blueprint is a good possibility to add more realism in your game. Even the most avid players will appreciate it. All components are 100% Blueprint. That’s why you can improve the functional to suit your own needs. In video you also can find a demonstrative example of opening doors, drawers and boxes. Technical Details Features: • 100% …
Read More »Ultimate Greyboxing Kit
Description Promo Video: https://www.youtube.com/watch?v=d5L21tXSBuwTutorial Video: https://www.youtube.com/watch?v=VwizjYQrFzIThis is a package consisting of 73 modular shapes, 18 blueprints and 14 materials for use when blocking out the basic level design. Greyboxing is the traditional technique of blocking out the level with simple shapes to see if the level design supports the gameplay before creating the final art assets for the level. All …
Read More »Flying Cars Vol 3
Sci-Fi cars, Hover Vehicles are now a demand for the games of this generation! This volume 3 has 7 more unique Sci-Fi flying/hover cars. The Hover Vehicle system are of two types and the best thing about the hover vehicle system is – You can add any model/ static meshes and turn it intro a hover vehicle! The blueprints are …
Read More »VR Dialogue System
This pack is designed for VR. It allows you to create dialogs and subtitles with ease. This package provides an event called Start Dialogue. You can string as many dialogs as you want in this event in the form of an array. Between these dialogs, you can ask the user to respond. According to these answers, you can switch to …
Read More »Advanced Weapon Laser
Description Ever found youself unable to hit targets with hipfire? Stumble upon stuff during nighttime operations? Or maybe your gun isn’t that fancy and lacks attachments? We came to your aid! Advanced Weapon Laser provides everything you need to make your gun more appealing! Why choose between laser and flashlight, when you can have it all in one small package …
Read More »Different Footsteps Sound System (FPS) Blueprint
This project contain several sets of sounds for each surface, which are played in random order depending on the location of the character. The interval between sounds depends on the speed of the character. So, for example, moving in a squat, the sounds of steps will be played slowly having a wider interval than when running. Also, the interval between …
Read More »VR Interactive Assembling
Use this project to make a game where the player can assemble all kind of things. The base concept is fairly simple, you can place meshes to certain spots, but there are several extra functions and options. You can setup holograms for the slots. You can add required slots to build step by step. You can add events to make …
Read More »Sci-fi Gunship
Description VIDEO High detailed sci-fi gunship model with LODs. Features a pawn class with physics based movement. Moving elements are skeletal meshes: -wings movement works with animations and aim offset; -minigun attachment is rigged and with physics simulated swinging gun belt; -scanner is rigged and cycles trough idle animations if pawn is not possessed; -antenna swings with movement; …
Read More »DARK SCI-FI UI
Description 1.Each element is carefully designed.If you are looking for UI for your sci-fi game,it will be a good choice for you. 2.UMG widgets were ready ,so you can easy to use them! Textures’ 9-Sliced properties have been set,so you can change size and color easily. 3.Each element is separate, so you can use your own icon, text, etc. 4.Customizability …
Read More »Dynamic Street Name Signs
Video: https://youtu.be/NDLhk0bdSjI Need to quickly incorporate street name signs with your level? You can utilize this easy to use actor blueprint which contains 4 different configurations of street signs. Simply pick your sign configuration, name your cross streets or have them automatically generated from over 40,000+ names, pick a sign mesh and the blueprint takes care of the rest. You …
Read More »Advanced Hunting
Description It is advanced hunting pack. Here you can find a lot of mechanics the biggest part of code of them are in components. It means that you can wasily plug them to your character and have a ready to play hunting mechanic. Code is very easy to read, here is a small value of “Cast to” nodes (Only to …
Read More »SportsCar VOL: 2
A high fidelity car asset ready for your next gen racing game this pack includes customizable materials to make skins with it also includes car patterns and skins to play with. You can use it in your own way a simple plug and play in your next racing game! Technical Details Features: AAA Quality Standard Drivable Demo Car Number of …
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