★ Update: Reworking the master material to reduce shader instructions
★ Abilities:
⌜
↪ ChronoShift
↪ Open / Close Doors
↪ Power On / Off
⌞
★ Features:
⌜
↪ High Resolution Textures (Atlases)
↪ Meshes with FWN (Face Weighted Normals)
↪ Customizable procedural base materials (Master Material)
↪ Quick color and material adjustments
↪ Parallax Materials Instances
↪ Vertex Paint
↪ Unique Sounds Effects
↪ Particles
Technical Details
⌜
◩ Nanite & Lumen Support: [✔] (see documentation)
⌞
★ Blueprints: 20
★ Blueprints (Interface): 1
★ Blueprints (Component): 2
▼ Static Meshes: 36
↪ Vertex Count: 52 to 101733
↪ Scaled to Epic Skeleton: [✔]
◩ LODs: [✔] automatically generated
▨ Collision: [✔]
► Animations: 6
♫ Sound(s): 5
♫ Sound(s) (Cue): 5
♫ Sound(s) (Attenuation): 2
▩ Material(s): 5
▩ Material(s) (Instance): 8
▦ Texture(s): 1
▦ Textures (Atlases):
↪ ACH Atlas (AO + Curvature + Heightmap) – 8K
↪ Emission Atlas – 8K
↪ ID Atlas – 8K
↪ NormalMap Atlas – 8K
↪ Decal Atlas – 2K
☢ Particle(s): 3
◉ Map(s): 1
☯ Engine Compatibility: 4.26 – 5+
✎ Documentation Included: [✔]
❖ Supported Development Platforms:
↪ Windows: [✔]
↪ Mac: [✔]
↪ Linux: [✔]
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.