Description A SteamAPI stats and achievements integration that will allow you to easily implement Steam stats and achievements using blueprints into your game. This plugin allows you to upload, download and, display user stats and achievements from the Steam servers.
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Status Effect System
Description Documentation Overview: This plugin provides a robust system for handling status effects, built with Gameplay Tags for flexible and scalable effect management made in C++ with full Blueprints support. Ideal for RPGs, action games, and any project requiring dynamic buffs, debuffs, or conditional modifiers. Features: Effect Manager Component – Handles adding, removing, and tracking status effects. Gameplay …
Read More »Flex Partition – Spatial-Based Optimization System
Description TRAILER | UPDATE | QUICK START | CHANGELOG Flex Partition extends the concept of World Partition to runtime actors. It performs dynamic culling based on a spatial grid, allowing you to register and remove actors during gameplay. Built for open worlds and procedural systems, it keeps only relevant actors active, improving performance and scaling. Integrates with FlexPool to …
Read More »Dragon IK Plugin – Universal IK System
Description The purpose of the DragonIK plugin is to save time and energy for achieving realistic and smooth IK solutions for various types of characters/animals. Achieve incredible animation results during gameplay using a battle tested suite of versatile tools, that is also easy to use. All features use a diverse range of procedural animation manipulation techniques that can accommodate …
Read More »Dialogue & Quest Master
Description Dialogue & Quest Master is a complete and flexible solution for managing dialogues and quests in your game. Designed for seamless integration into any project, it provides a powerful visual editor and advanced features to create immersive dialogues and a full quest system in minutes. Check out the YouTube video showcasing the enhanced workflow of version 2.1 for …
Read More »ANIM MOD TOOL
Description Anim Mod Tool ( works with any skeleton ) INCLUDED IN ANIMATION TOOLS BUNDLE (price is lower in the bundle) Anim Mod Tool is a Fast and easy approach to Reverse your animation, Mirror animation, Blend animation, Loop animation, manipulate time, pick hand poses, adjust and mix your animation assets. Great solution to create new assets, or change …
Read More »Subsystem Configuration Integration
Description A powerful Unreal Engine plugin that simplifies the process of managing your game’s Steam settings. With this tool, there’s no need to manually edit engine configuration files, allowing you to streamline development and focus on what matters most. Save time and keep your project on schedule for a timely release with this efficient, user-friendly solution. Please use the documentation …
Read More »Smart Shooting
Description 🎬Video 💥BPS ASSETS |Other assets 📙Documentation | 🔥Smart Shooting: Maximum Shooting Precision for Your Project! Introducing Smart Shooting — an innovative system that takes shooting in games to a new level of realism and efficiency. The system automatically calculates the direction for your weapon or NPC weapon to fire, taking into account projectile speed, gravity, target speed, and …
Read More »Character Interaction System
Description Character Interaction System is a comprehensive, flexible, yet very accessible and easy-to-master system for creating interactions in your game. With it, you can create various types of interactions, ranging from a simple light switch to complex cases, like a door where different animations should play from different sides depending on the current state of the door and from …
Read More »Procedural FPS Recoil System
Description Trailer • Try Demo • Docs 🎮Gunplay Made Simple Procedural FPS Recoil was created to solve the problem of repetitive and unrealistic recoil in FPS games. It’s incredibly easy to use, and the extensive customization makes it simple to achieve high-quality recoil. Discover how this tool makes your FPS gunplay great! 🔹 Smooth & Fluid …
Read More »RKVA Rigless Kinematic Vehicle Animation
Description R.K.V.A is a complete, fully procedural and modular vehicle animation system for creating animations by key framing the distance along a spline – with support for animating changes during runtime and in editor. Vehicles can be created quickly using only static meshes with no need for any pre-rigging work. ————————————— ⭐ Trailer Video ⭐ Rigid Axle Suspension ————————————— …
Read More »Universal Camera
Description The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization. Documentation Move around, rotate, edge scroll, screen slide, mouse drag, follow an actor, use the async traveling tasks… You can tweak all of those tools in the camera defaults. Enable camera lag for smooth movement and …
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