Description SKG Shooter Framework is on Engine Versions 5.3+. Ultimate FPS Framework is on previous engine versions. Last Updated: August 25th, 2025 Current Published Version: V1.4.1 If you are looking for a robust, realistic and efficient ballistics system that pairs well with this plugin, I recommend checking out Terminal Ballistics C++ Is not required to use this plugin; …
Read More »Code Plugins
Dynamic Real Water
Description Dynamic Real Water is a realistic, easy-to-use, GPU-accelerated FFT water simulation with physically accurate asynchronous CPU buoyancy physics. Video OVERVIEW Dynamic Real Water is a GPU-accelerated FFT water simulation plugin for Unreal Engine 5. It features compute shader-based FFT wave generation, multi-LOD grid streaming, a modular physics body system, asynchronous buoyancy physics via GPU readback, analytical foam, …
Read More »Ninja Input
Description The Ninja Input plugin simplifies handling player input, while working with the Enhanced Input module. It provides many Input Handlers out-of-the-box, which can be connected to your Input Actions and perform common tasks such as move, look, jump or crouch. It is also integrated with the Gameplay Ability System, providing Input Handlers for all common GAS-related activation/cancellation logic. …
Read More »Rooibos Outlines
Description Highlight any actor by calling just one function Watch the Showcase Video
Read More »Speech Generation System
Description A fast, local neural multilanguage text-to-speech system that sounds great and is optimised for use with Unreal Engine. Features: Converting text to speech in different languages (English, Deutsch, Spanish, Chinese and so on. 19+ languages); Ability to select different types of voices (47+ voices); It works offline, in real time; Easiness of integration. Documentation Demo video Offline …
Read More »Speech Recognition System
Description Speech Recognition System is an offline speech recognition plugin for Unreal Engine which is based on Vosk-Api Documentation Demo Video Video. AI assistant IMPORTANT: Before using, download the additional libraries and extract the ThirdParty directory to the UE_5.x/Engine/Plugins/Marketplace/SrsPlugin/Binaries/ directory. We will solve this problem as soon as possible. Thank you for your patience
Read More »n00dLobby
Description n00dLobby: The Ultimate Lobby System for Seamless Game Integration n00d products now officially support all major desktop platforms! Streamline your game’s pre-match setup with n00dLobby, a comprehensive and fully network-replicated lobby system. From chat functionalities to character and map selection, n00dLobby offers a robust framework to enhance player interaction and preparation before the game begins. …
Read More »Real Action Camera PRO – Record and View Gameplay Moments
Description 🎬DEMO VIDEO 💥BPS ASSETS 📙Documentation | 🔥Capture terrifying moments and dynamic scenes directly in your game! Imagine full immersion in horror or action: with this unique plugin for Unreal Engine, you can record the scariest and most intense moments of your gameplay. Capture every eerie monster movement, every frightening twist, and create truly gripping recordings that draw players …
Read More »Rooibos Walking Sim
Description The Rooibos Walking Sim plugin provides the essentials for creating your own first person adventure game. Interact with objects Inspect them in front of the camera Play audio when interacting Watch the Showcase Video >> Assets shown in the pictures above or in the showcase video are not included in the plugin << Easily integrated into …
Read More »Network Stats
This plugin helps you to show network stats on your HUD similar to popular battle royale games. With this plugin, a default ready-to-use widget is included which you can drag-and-drop onto your HUD. 🥳 Agora Patreon 🌏 Agora Facebook Discord Server: https://discord.gg/5X6vaEJcEG Technical Details Features: Bunch of Blueprint nodes that can show network stats. Code Modules: NetDebugStats (Runtime) Number of …
Read More »ObjectDeliverer(TCP/UDP/WebSocket/Shared Memory/etc.)
Description ObjectDeliverer: Flexible Data Transmission Library for Unreal Engine Overview ObjectDeliverer is a comprehensive data transmission and reception library for Unreal Engine, designed with flexibility and ease of use in mind. Whether you’re developing real-time applications, or tools requiring data exchange, ObjectDeliverer provides a robust framework that works seamlessly in both C++ and Blueprint environments. Key …
Read More »Replicated Tickable UObjects
Description This is a simple set of classes (USKGObject and USKGReplicatedObject) that are designed to be used in Blueprint and or C++. They come with the same functions actors and components do such as Tick, BeginPlay, OnDestroyed, and a few others. How to use: You use them the same way you do with components and actors in terms of tick …
Read More »Registry Operation for Windows
Description Windows registry read, write, delete operations。 Documentation: English 中文
Read More »NPC Eyes Sight System PRO – Accurate NPC Vision with Light, Shadow, Body Points
Description 🎬Video 💥BPS ASSETS 📙Documentation 🔥NPC Eyes System PRO: Maximum Realism in Player Detection by Your NPCs! Introducing NPC Eyes System PRO — an innovative system that elevates NPC interactions with players to a new level of realism. This system uses points on the actor’s skeletal mesh to precisely determine target location. Precise Character Detection: Even if your character is …
Read More »EOS Integration Kit
Description Elevate your Unreal Engine project with our all-in-one plugin for Epic Online Services (EOS), designed to streamline online functionality for developers. With a wide array of features, this plugin makes it effortless to manage player authentication, matchmaking, voice chat, and more, providing a solid foundation for your multiplayer game. Update 30/10/2024 – Console Support coming sooner then you think …
Read More »Root Motion Guide
Description Mixamo animation is very good but very difficult to use in games. I made this to use Mixamo animations in the game. RootMotionGuide helps you use root motion animation in your game. RootMotionMovement selects the appropriate root motion animation and interpolates to smoothly perform root motion. And it provides a variety of tools for using Mixamo animations in the …
Read More »Win Utility Toolkit
Description This plugin allows manipulation of the game window within the Unreal Engine on the Windows platform. It includes functions for minimizing, maximizing, hiding, showing, resizing, moving, and modifying the window title. Additionally, it offers the ability to set the window as always on top, retrieve window position and size, adjust opacity, and display system notifications with confirmation. The plugin …
Read More »Procedural NPC Crowds Pro
Description 🔗 Quick Links 📺 Video Tutorials Setup | Custom Characters | Sharing Character Rigs and Animations ✅ Updates are supported on the last 3 major engine versions. Smart NPC Integration For NPC dialogue with this plugin, use the free GPT Dialogue System. It’s easy to set up and can give NPCs life and intelligence with text and …
Read More »Lip Sync System
Description The plugin allows you to generate mouth animations based on a pre-recorded audio file or audio generated using the SpeechGenerationSystem plugin. Features: The plugin works with audio in different languages. It works offline, in real time; Easiness of integration. Documentation Video: english, german, chines, AI assistant demo video Example Project
Read More »MD5 Encrypt
Description The MD5 message-digest algorithm is a cryptographically broken but still widely used hash function producing a 128-bit hash value. It can be used as a checksum to verify data integrity, but only against unintentional corruption. It remains suitable for other non-cryptographic purposes, for example for determining the partition for a particular key in a partitioned database, and may be …
Read More »File System Library
Description Video showcase: https://youtu.be/HE4wIZ8n1kc Demo: Windows / Mac Documentation: https://lambda-w.github.io/Documentation/docs/FileSystemLibrary/ Unreal Forums: https://forums.unrealengine.com/t/lambda-works-time-clock/2525302 File System Library is cross platform blueprint library that allows you to easily interact with files and directories. It includes basic features like copy, move and delete for both files and directories. It also allows you to use your operating system’s default dialog windows to open …
Read More »Shader Compilation Screen – remove shader stutters
Description Description Many people face problem of stutters caused by one time shaders and niagara emitters compilation. It might cause bad first impression about a game. This plugin will resolve this issue in 4 easy steps. You can easily see the difference by clearing shader cache before starting it using “-clearPSODriverCache” When unreal engine compiles shader – it compiles them into …
Read More »Exec CMD – DTCmd
Run the Windows command line in the blueprint non-blocking and output the return value, and can monitor the output content from time to time. You can run a program directly (enter the full path of the program) You can run the bat script directly, and run any operation you want in the bat script.
Read More »Miss No Hit
Description Preview | Documentation & Tutorials | Discord | Text Reviews Miss No Hit is an advanced hit detection system that performs traces against the entire volume of the Hitbox, leaving no gaps for missed hits. It is extremely optimized, uses cache-friendly, multithreaded core logic written in C++ that can process thousands of tracers! Traditional collision checks using overlap …
Read More »HTTP AND JSON
Description This plug-in can quickly and quickly use HTTP requests and JSON parsing in blue, Suitable for simple network interface docking and data analysis. The concept of this plug-in is to turn all JSON data into string operations so that it can be used and understood. There are only 6 blueprint functions for operation. Although the number is small, …
Read More »