Description 🔗 Quick Links 📺 Video Tutorials Setup | Custom Characters | Sharing Character Rigs and Animations ✅ Updates are supported on the last 3 major engine versions. Smart NPC Integration For NPC dialogue with this plugin, use the free GPT Dialogue System. It’s easy to set up and can give NPCs life and intelligence with text and …
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ProInstance Tools Plugin
Description | Showcase Trailer | | ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design. ***Monthly Unreal Engine Sponsored Content product for June 2021*** Video Demonstration #1 Video Demonstration …
Read More »Quest Editor Plugin
Description Preview Documentation
Read More »TCP UDP Socket Client Plugin
Description Documentation, Old reviews and questions, [email protected] You can easily use TCP and UDP connections to send and receive data in blueprints with this plugin . This is a client. You can find my server plugin here. You don’t need C++. I recommend my JSON plugin for data communication. I recommend this tool for testing and developing. Nativizing may not …
Read More »Advanced GAS System
Description When using GameplayAbilitySystem, we often encounter a problem. Many skill logics are the same, but variables such as animation or damage values are different. However, multiple GAs need to be created, and each skill has different consumption and cooling time. It is necessary to create a new GA for each skill. Different Cost and CoolDown GE, this plug-in is …
Read More »Registry Operation for Windows
Description Windows registry read, write, delete operations。 Documentation: English 中文
Read More »Replicated Tickable UObjects
Description This is a simple set of classes (USKGObject and USKGReplicatedObject) that are designed to be used in Blueprint and or C++. They come with the same functions actors and components do such as Tick, BeginPlay, OnDestroyed, and a few others. How to use: You use them the same way you do with components and actors in terms of tick …
Read More »Root Motion Guide
Description Mixamo animation is very good but very difficult to use in games. I made this to use Mixamo animations in the game. RootMotionGuide helps you use root motion animation in your game. RootMotionMovement selects the appropriate root motion animation and interpolates to smoothly perform root motion. And it provides a variety of tools for using Mixamo animations in the …
Read More »RSSFeeder – Integrate News & RSS Feeds
Description Preview: https://youtu.be/kJOMSvPwmFo RSSFeeder Is An Unreal Engine 4 Plugin That Allows You To Use RSS Feeds & Fetch (news) Articles Using Blueprints! Features: A High-Level Interface For Grabbing an RSS Feed Article Grabber That Can Filter Out HTML That Has An Only Preset That Will Only Show Text Inbetween Articles, HTML Tag Removing preset For Removing The Head, …
Read More »RTS/RPG Unit Template – Multiplayer – Gameplay Ability System
Create your own RTS Unit with the RTSUnitTemplate-Plugin, which is written in C++. If you encounter any problems, crashes, bugs, or if you need support, Fog of War https://www.youtube.com/watch?v=_S61M_HiJjg Master Resource Management – Workers, Buildings, and More! Gameplay: Camera: Pathfinding: Speaking: Healing: SpawnPlattform: AutoCam: V4.8.5 (20.09.2024) Added Ability to the Worker …
Read More »Runtime Text To Speech
ℹ️ Note: The images with plugin examples and the demo project were created using the Runtime Audio Importer plugin. So, to follow these examples, you will need to install that plugin as well. However, you can also implement your own audio input solution without using it. 🗣️ Transform your game with real-time, offline, cross-platform text-to-speech synthesis! No internet, no …
Read More »Runtime Speech Recognizer (Real-Time, Offline, AI)
Description ℹ️ Note: The images with plugin examples and the demo project were created using the Runtime Audio Importer plugin. So, to follow these examples, you will need to install that plugin as well. However, you can also implement your own audio input solution without using it. Transform your game with real-time, offline, cross-platform speech recognition powered by OpenAI …
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