Apocalyptic Hospital

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🛒Also available on Unity Store

🎮Play Hospital Demo

🎬 Watch Showcase

📝 Read Asset Pack Documentation: Documentation

Check out the complete List of assets

Our first introduction to the Megapack Plus+ collection for Unreal Engine is here. In these packages, we are going above and beyond common asset packs both in terms of scale and quality of assets. This time we are presenting Apocalyptic Hospital. This is one of the largest libraries of hospital interior assets with remarkable quality, delicate details, and enormous scale alongside handy blueprints, tools, and templates to allow you to bring your imagination to life quickly.

➤With more than 850 assets and prefabs, this is the largest library of high-end quality assets.

➤ Nanite & Lumen Compatible (UE5+ version only)

➤ Vast modifiability and customizability along with handy blueprints, decals, and tools.

➤ All the modular assets in this pack are snappable to the grid for easy assembly.

➤ Our master materials, are some of our most valuable assets which you will get for free in this pack.

➤ The master materials give the user easy access to modify parameters globally.

➤ Pre-arranged prefabs to allow you quickly set dress your hospital environment.



-This product supports Nanite and Lumen for Unreal Engine 5.0+ (How to enable Lumen in your project)

Note: Depending on your system spec, you can turn on hardware raytracing. (Explained in the doc above, search for hardware raytracing)

-Lighting setups are different in UE4 and UE5 versions because of Lumen. The current promotional images are all captured in the UE5 version

====================== Package Hierarchy

Contains all assets from Apocalyptic Office Props Vol1

Contains all assets from Medical Props Vol1


Pre-Assembled Map (Showcase)

  • Apocalyptic Hospital
  • Pre-assembled locations -> Lobby, Bathrooms, ICU, Library, Radiography and etc
  • Lumen (UE5+ version only)

Overview Map

  • Modular assets
  • Blueprints showcase / instruction(s)
  • Unique assets


  • 2 Master shaders with more than 200 Instances

900 Unique and Modular Assets, including prefabs

  • Nanite Enabled (UE5+ version only)
  • Highly detailed props such as Tables, Chairs, Plants, Medical Equipment, Curtains, Fridge, Generator, and a plenty lot more.
  • Modular architecture pieces such as Walls, Decorations, Roofs, Gates, Ceilings, Arcs and etc.
  • Variety of decals -> Splashed blood, Dust, Graffiti, and more


  • Prefab baker to convert blueprints to individual static meshes in the level with many options

Prop Templates

  • Assembled Medical Equipment, Trays, Fridges, and more
  • Assembled Tables, Bookshelves, Racks, Treatment tables, and more
  • Architecture prefabs

Game Ready and Optimized Assets

  • Optimized LODs up to 7 levels
  • Balanced Light Map Density
  • Nanite compatible assets (UE5+ version only)

Technical Details

Number of Unique Meshes: 677

Number of Prefabs: 141

Number of Decals: 34

Collision: (Yes -> Including custom, automatically generated collisions)

Vertex Count: N/A

LODs: (Yes up to 7 levels)

Number of Materials and Material Instances: 200

Number of Textures: 417

Texture Resolutions:

– 4096×4096

– 2048×2048

– 1024×1024

– 1000×1000

– 512×512

– 412×412

– 128×128

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Linux: (Yes)

Documentation: Link

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