Description Combat Game Sample (CGS) is a powerful yet highly flexible Combat System designed to kickstart your projects. Includes Advanced RPG Features, high-standard code examples, data-driven Combat and a Fully Multiplayer Ready approach. CGS Showcase | CGS Showcase 2 | | CGS Demo (Soulslike) Project Combined with GASP: Demo Content Demo: Demo The CGS covers a lot …
Read More »Blueprints
The Beast Main Menu
Description The Beast Main Menu is a rpg style menu built in Unreal Engine 5. A fully comprehensive, elaborately designed main menu. It includes control, audio, graphic and keyrebinding options and many more features. Menu included a complete saving system, which bring character name, character photo, attributes like Strength, Mind, Dexterity into the game. How to use it: …
Read More »PBR Dron
Description You yourself vote which models you would like to receive. The model is perfect for modern military shooters and post-apocalypse games. Can be the boss in your game The model has no effects in the video they are just for demonstration
Read More »Adventure Game Locomotion System v1.1
This project is a combination of Epic Games’ GASP and ALS The project contains much more content compared to the previously mentioned projects. AGLS is similar to my earlier project called “IWALS,” but AGLS is much more advanced and supports the latest technologies backed by Epic Games, including Motion Matching. List of sample systems included in the project: …
Read More »Inventory – Advanced System
Description >> DOWNLOAD Product – Presentation << >> Video Presentation << ⮞ Easy for everyone to plug-in Inventory System ⮞ All stuff are created in customizable and modular way. ⮞ Sorted, commented and well organized blueprints – very easily you will find yourself in, even if you are beginner. Brilliant time-saver! Editing and adding stuff takes only few clicks!Implementation …
Read More »Advanced Progress Bar
Description Preview Update Demo Advanced Progress Bar allows you to fully customize your progress bar with flexible material e.g. health bar. One material build with static switches allows to set custom material instance with for best visual effect and performance. Update: Two new animations to achieve even better quality for your health, progress bar etc.
Read More »SharpText
Description SharpText provides a way to create sharp in-game texts by using the MSDF (Multi-channel signed distance field) fonts. Starting from this version, it’s a blueprint only solution now. Support forum Main features: MSDF (Multi-channel Signed Distance Field) fonts Procedurally generated single 2D mesh for the whole text Lit, unlit, and custom material option Horizontal & Vertical alignment Dynamic font size …
Read More »Driveable / Animated Excavator ( Material Variations )
Description Construction Excavator Rigged /Driveable/ Animated / Customizable, AAA Quality, Fully Customizable with separated Parts / Blueprints / Material İnstances; there is a clean and Dirty material transition parameter in material instances so you can switch between clean and dirty materials easily; the vehicle will be in one Blueprint and also 16 separated meshes so you will be able to …
Read More »Natural Movement – AI Smoothing System
Description Preview | Showcase Demo (v1.1) | Check out our other products First Asset from Natural Series. The shortest path isn’t always the best. With this Plug & Play component, give your agent’s movements a more natural pace, avoiding the robotic motions of default pathfinding. Fully made in blueprint. Features: Plug&Play Various Customization Settings Additive to Default Move …
Read More »Action Prototype Tool
Description Features Highlight video Blockout level workflow video Download Playable Demo UE5 Documentation The tool allows you to create various features and cases of interaction in the prototype quality. Component Based. Setup in 5 minutes. The Tool also contains game-ready blueprint assets with animations for several action categories: vaultings, loot, climbing elements and object interactions, like doors. You …
Read More »Smart Throw System Showcase
Description All Animations in UE4 Skeleton Showcase Video – Long Video Demonstrating Some Features – In the End, a Tutorial to Create Your Own Object. Tutorial Video – Details on installation, creating a new weapon, and setting the arc parameter. Unleash dynamic, physics-driven gameplay with our cutting-edge object launcher! Customize your object’s path, from linear assaults to intricate …
Read More »Simple Replicated Ragdoll System
Description sRRS – simple Replicated Ragdoll SystemEvery Multiplayer Game could benefit from replicated ragdolls! Demo Demo Video: YouTube Link Download the demo here: Google Drive Link When will this be useful? Something explodes near the player The character trips or falls Character gets knocked out / Hit by object or weapon Character dies, but gets revived No matter the situation, …
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