Description Disclaimer: Some content in showcase is not included in asset, but will provide free sample WeaponMaster Animsets is not included in asset Not suitable for beginners Note: Latest version only supports 5.2 and above Note: Art assets not included Video Preview: Youtube Playable Demo : GoogleDrive ( Bow + Protector + TwinSword ) Playable ESRPG Integration Demo : …
Read More »Blueprints
Dynamic Volumetric Sky
Description OldVideo NewVideo Dynamic Volumetric Sky is a fully dynamic,optimized and easy to use sky system with many features. Note: 4.26.x , 4.27.x, 5.x versions of Dynamic Volumetric Sky is not suitable for VR games and enabling the “Movie Render Queue” plugin is required because of the additional cinematic controls. Update Notes Documentation Volumetric Clouds are …
Read More »FlipBook Maker
Description FlipBook Maker – easily turn a Skeletal Mesh Animation into a FlipBook texture. Currently only Skeletal Mesh is supported, let me know if you need more. Features: UNREAL ENGINE 5 supported light and easy can turn any skeletal animation into a flipbook texture you can easily turn flipbook texture into flipbook animation 2d you can use flipbook for …
Read More »Procedural Escalator & Travelator
Description Bug reports or feature suggestion: [email protected] Update 23-05-03: Split glass meshes from modules, allowing to use Nanite without breaking the materials; Update 22-09-18: Added support for Sequencer animation; Overall improvements in Blueprint logic; Update 22-10-02: Added custom LODs in steps’ mesh as a solution for the Moir effect when viewed from distance; Update 22-10-16: Added “Use Proximity to …
Read More »Infinity Weather
Description Demo: [Infinity Weather 2.0] Updates: [Version 2.0 Release Notes], [Roadmap] Videos: [Rain], [Snow], [Sand], [Wind], [Voxel Plugin] Before making a purchase, kindly review the [Documentation], [Discord] Displacement: two displacement modes (parallax, tessellation) configurable displacement capture blueprint top-down projection of displacements rendered using shape definition in the shader (sphere, capsule, box, cylinder, decal, trace-sphere) skeletal mesh displacement interface for …
Read More »Ultimate Movement System
Description Devlog | Swimming Movement | Traversal Mechanics | Playable Demo | MetaHuman Example It’s highly recommended to have at least the basic knowledge of blueprints to use this asset. This is not a plug-and-play system. Otherwise, it might be confusing to work with it. Update The Swimming Movement Type Is Available Example AI Is Available Update 2 Basic Traversal …
Read More »Advanced Tactical-based System
Description Preview video Documentation How to change Skeletal Mesh Tactical-base prototype with full free movement and dynamic cover system in real-time This product provides all the basic components needed to start making your own turn based strategy or turn based tactics game with free movement around the map. Which makes it possible to integrate on almost …
Read More »BODYCAM FPS KIT V3.1
Description 🔗WATCH THE SHOWCASE VIDEO👇 SHOWCASE 🔗PLAY THE DEMO👇 DEMO 🔗JOIN DISCORD👇 DISCORD ROADMAP DOCUMENTATION TUTORIAL (How to Change and Add Weapon Mesh) TUTORIAL – METAHUMAN INTEGRATION – CHARACTER MESH CHANGE I will talk about the product that will CHANGE YOUR LIFE soon. Over the past years, the BODYCAM FPS KIT has helped …
Read More »3D Text Generator – Diegetic Design – Custom Fonts
Description Embark on a journey of unparalleled creativity with our 3D Text Generator, now available on the Unreal Marketplace! This robust toolkit empowers creators to effortlessly infuse their virtual worlds with immersive in-world text, featuring distinctive elements like horror infused stick made text from some lost survivor, captivating neon signs, and sophisticated casino-inspired typography. Highlighted Features:Seamless In-World Integration: Easily …
Read More »VR Hands Grab System
Description ** This product was added to Showcase Category ** by marketplace team (May 31 to June 14, 2022). *UE5.5 Playable Demo* (latest Update : + Added Shooting Mechanics for the pistol (VFX,Reloading feature) +OpenXR Plugin supported Update for UE 5.4 Released! [Migration tutorial] Grab Component will automatically predict finger position on the object’s surface when grabbed. …
Read More »Zombie AI System
Description Video Preview Video Tutorial Video Update 01 Important notice: This asset pack is compatible with single-player only and does NOT support multiplayer. The Zombie AI System allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of …
Read More »Advanced Light Pack
Description Update 1.1 Video Demo Documentation Includes Arch Viz IES Pack Sequencer Support This pack contains 67 customizable light blueprints. It comes with a Switch and Animation system. Modular ceiling lights, Projectors, Studio lights with adjustable View Target, Height, and Barn door. Procedural Lights with Spline Meshes and Hierarchical Instanced Meshes. Showcase Map for Blueprints with …
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