This plugin helps you to show network stats on your HUD similar to popular battle royale games. With this plugin, a default ready-to-use widget is included which you can drag-and-drop onto your HUD. 🥳 Agora Patreon 🌏 Agora Facebook Discord Server: https://discord.gg/5X6vaEJcEG Technical Details Features: Bunch of Blueprint nodes that can show network stats. Code Modules: NetDebugStats (Runtime) Number of …
Read More »Unreal Engine
ObjectDeliverer(TCP/UDP/WebSocket/Shared Memory/etc.)
Description ObjectDeliverer: Flexible Data Transmission Library for Unreal Engine Overview ObjectDeliverer is a comprehensive data transmission and reception library for Unreal Engine, designed with flexibility and ease of use in mind. Whether you’re developing real-time applications, or tools requiring data exchange, ObjectDeliverer provides a robust framework that works seamlessly in both C++ and Blueprint environments. Key …
Read More »Replicated Tickable UObjects
Description This is a simple set of classes (USKGObject and USKGReplicatedObject) that are designed to be used in Blueprint and or C++. They come with the same functions actors and components do such as Tick, BeginPlay, OnDestroyed, and a few others. How to use: You use them the same way you do with components and actors in terms of tick …
Read More »Registry Operation for Windows
Description Windows registry read, write, delete operations。 Documentation: English 中文
Read More »NPC Eyes Sight System PRO – Accurate NPC Vision with Light, Shadow, Body Points
Description 🎬Video 💥BPS ASSETS 📙Documentation 🔥NPC Eyes System PRO: Maximum Realism in Player Detection by Your NPCs! Introducing NPC Eyes System PRO — an innovative system that elevates NPC interactions with players to a new level of realism. This system uses points on the actor’s skeletal mesh to precisely determine target location. Precise Character Detection: Even if your character is …
Read More »EOS Integration Kit
Description Elevate your Unreal Engine project with our all-in-one plugin for Epic Online Services (EOS), designed to streamline online functionality for developers. With a wide array of features, this plugin makes it effortless to manage player authentication, matchmaking, voice chat, and more, providing a solid foundation for your multiplayer game. Update 30/10/2024 – Console Support coming sooner then you think …
Read More »Root Motion Guide
Description Mixamo animation is very good but very difficult to use in games. I made this to use Mixamo animations in the game. RootMotionGuide helps you use root motion animation in your game. RootMotionMovement selects the appropriate root motion animation and interpolates to smoothly perform root motion. And it provides a variety of tools for using Mixamo animations in the …
Read More »Win Utility Toolkit
Description This plugin allows manipulation of the game window within the Unreal Engine on the Windows platform. It includes functions for minimizing, maximizing, hiding, showing, resizing, moving, and modifying the window title. Additionally, it offers the ability to set the window as always on top, retrieve window position and size, adjust opacity, and display system notifications with confirmation. The plugin …
Read More »Procedural NPC Crowds Pro
Description 🔗 Quick Links 📺 Video Tutorials Setup | Custom Characters | Sharing Character Rigs and Animations ✅ Updates are supported on the last 3 major engine versions. Smart NPC Integration For NPC dialogue with this plugin, use the free GPT Dialogue System. It’s easy to set up and can give NPCs life and intelligence with text and …
Read More »Lip Sync System
Description The plugin allows you to generate mouth animations based on a pre-recorded audio file or audio generated using the SpeechGenerationSystem plugin. Features: The plugin works with audio in different languages. It works offline, in real time; Easiness of integration. Documentation Video: english, german, chines, AI assistant demo video Example Project
Read More »MD5 Encrypt
Description The MD5 message-digest algorithm is a cryptographically broken but still widely used hash function producing a 128-bit hash value. It can be used as a checksum to verify data integrity, but only against unintentional corruption. It remains suitable for other non-cryptographic purposes, for example for determining the partition for a particular key in a partitioned database, and may be …
Read More »File System Library
Description Video showcase: https://youtu.be/HE4wIZ8n1kc Demo: Windows / Mac Documentation: https://lambda-w.github.io/Documentation/docs/FileSystemLibrary/ Unreal Forums: https://forums.unrealengine.com/t/lambda-works-time-clock/2525302 File System Library is cross platform blueprint library that allows you to easily interact with files and directories. It includes basic features like copy, move and delete for both files and directories. It also allows you to use your operating system’s default dialog windows to open …
Read More »Shader Compilation Screen – remove shader stutters
Description Description Many people face problem of stutters caused by one time shaders and niagara emitters compilation. It might cause bad first impression about a game. This plugin will resolve this issue in 4 easy steps. You can easily see the difference by clearing shader cache before starting it using “-clearPSODriverCache” When unreal engine compiles shader – it compiles them into …
Read More »Exec CMD – DTCmd
Run the Windows command line in the blueprint non-blocking and output the return value, and can monitor the output content from time to time. You can run a program directly (enter the full path of the program) You can run the bat script directly, and run any operation you want in the bat script.
Read More »Miss No Hit
Description Preview | Documentation & Tutorials | Discord | Text Reviews Miss No Hit is an advanced hit detection system that performs traces against the entire volume of the Hitbox, leaving no gaps for missed hits. It is extremely optimized, uses cache-friendly, multithreaded core logic written in C++ that can process thousands of tracers! Traditional collision checks using overlap …
Read More »Warhammer: Empire – Warrior Priest
Warhammer: Empire – Warrior Priest
Read More »HTTP AND JSON
Description This plug-in can quickly and quickly use HTTP requests and JSON parsing in blue, Suitable for simple network interface docking and data analysis. The concept of this plug-in is to turn all JSON data into string operations so that it can be used and understood. There are only 6 blueprint functions for operation. Although the number is small, …
Read More »Flex Partition – Optimization System
Description TRAILER | UPDATE | QUICK START | CHANGELOG Flex Partition extends the concept of World Partition to runtime actors. It performs dynamic culling based on a spatial grid, allowing you to register and remove actors during gameplay. Built for open worlds and procedural systems, it keeps only relevant actors active, improving performance and scaling. Integrates with FlexPool to …
Read More »Instance Damage System
Description 🎥 | V2 Update Showcase | Showcase | IDS + TPWCS2 | 🎓 | V2 Tutorial | V1 Tutorial | Quickstart | Docs | API Reference | Changelog | V1 to V2 Upgrade | 🔗 | Demo | Example Project | 🌐 | Forum | | | Latest Update: v2.0.2 – 12.02.25 Instance Damage System lets you …
Read More »Light Explorer
A simple tool for Unreal Editor to help navigate, locate and edit light sources quicker on larger projects. Clicking a light item from the list automatically navigates the viewport to selected light source. Feedback Forum Technical Details Features: Light Management. Better Navigation. Code Modules: LightExplorer (Editor) Number of Blueprints: none. Number of C++ Classes: 16 Supported Development Platforms: Windows, Mac, …
Read More »Advanced Vehicle System – [Replicated Modular Vehicle Physics]
Description YouTube Trailer – – Make vehicles feel awesome right out of the box with AVS Vehicle Physics. Don’t waste hours tweaking settings; AVS provides intuitive, modular setups for effortless tuning and fast results. Easily integrate must-have details like tire smoke, vivid skid marks, customizable vehicle lights, exhaust smoke, and immersive engine audio. Most competing solutions force you to buy …
Read More »Horizon UI Plugin (DialogueMsgTextBlock and Flipbook)
Description Tutorial and Demo: https://www.youtube.com/playlist?list=PL8t82QeLBw4WEXHCnMk8hL2sGtgQ0ZK_H The goal of this plugin is to help you create and manage rich user interfaces and dialogue systems for your games. This plugin supports various widgets that can enhance your UI design and functionality, such as flipbook widget, dialogue text block, multi-toggle button, radio button, tile view and more. You can also use rich text …
Read More »Status Effect System
Description Documentation Overview: This plugin provides a robust system for handling status effects, built with Gameplay Tags for flexible and scalable effect management made in C++ with full Blueprints support. Ideal for RPGs, action games, and any project requiring dynamic buffs, debuffs, or conditional modifiers. Features: Effect Manager Component – Handles adding, removing, and tracking status effects. Gameplay …
Read More »XML Read Save
Description Xml file and text read and write operations Documentation: English
Read More »Landscape Combinator
Description Landscape Combinator is an Unreal Engine 5.6 plugin that lets you create landscapes from real-world data in a few simple steps: Create landscapes from real-world heightmaps (with a basic landscape material to visualize them), Create landscape splines from OSM data. Automatically generate buildings using splines representing buildings outlines in OSM, Add procedural foliage (such as forests) based on OSM …
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